A source in a position to know claims the new Sony console will drop in early 2013, but is that a smart move on Sony's part?
Karl writes: - You’re placed in an out-of-this-world environment (there’s a small selection to choose from) and after a quick tutorial of which buttons do what, you’re free to play! Using the motion controllers to combine a variety of shapes and colors (and a bit of freehand painting) you’ll produce beats, synths and…other musical sounds (I’m not an EDM expert so you’ll have to forgive my ignorance on the subject) which will create and elevate the chosen track (again not a huge selection but enough to showcase ArtPulse).
Josh writes: - I am going to cut through all the formalities I normally give my reviews with Himno. Normally I try to go into ever Indie title I play with an open mind, and that was no different with Himno. The game boasts “a non-violent, no death platformer.” That may be true that you do not fight off zombies or orcs. However, the bit about not dying is a load of crap as you will constantly fall into the water as you have no clue where you are going half the time.
The animation is nice and it looks like it controls well but they seem to have forgotten to make it a game.
Lyam writes: - Mekabolt is very simple in concept. Your gun itself is the mekabolt and shooting enemies allows you to manipulate them in a way to continue on in the stage. For instance, one enemy walks on a platform and by shooting it, you can use it to access higher heights. Another is a flying one that when shot, it falls to the ground briefly, letting the player have a moment to jump atop of it and ride upwards. Figuring out the patterns of the enemies and what their benefits are is the key to success in finishing stages. There’s not much difficulty since each time a new concept such as a new enemy appears, the next few stages are simplified to learn the benefits of that enemy.
18 months is a long period of time but it is understandable. Certainly within the next 2 years. Sony needs to really prove it the gamers that they can release something that is unique and powerful. I am sure they are tired of playing second best this generation.
Think of it. Launched late. Launched with less features than reported. PSN lagged behind competition greatly. Games all were second rate. Home was a failure. PSN was hacked and down for weeks. Credit Card information was stolen. On and On.
Over the years since launch, everything is almost the same. The games have come a long way but they are only now coming to be on par with the 360 in terms of graphics...and they should be better than the 360. The 360 is an older system with lessor stats but it still pumps out equal to or better than graphics. It's impressive but it shows the flaws that Sony made.
The point is, Sony really needs to get their heads in the 'game' here. If MS pulls off another home run with the next Xbox, there may not be a PS6! Seriously folks.
If you noticed I said a PS6. There will definitely be a PS5 and that may be due to the Japanese market. It really depends on Sony where they go from here.
I just hope the PS4 comes out before or at the same time as the Xbox 720. I don't want the Xbox to get a year's head start again. I hope they both release simultaneously, personally. That would make an interesting holiday season for gamers. haha
Just based on what Sony has done with the PS Vita, I have high hopes for the PS4. They seem to be doing everything right with the Vita. It's got games, social connectivity, a party system, cross game chat, tons of developer support, easy to develop for, and it's priced right. If Sony follows the same trend with the PS4, it will be back to the PS2 days for Sony all over again.
2013 it will be shown at E3 and then launch holiday 2013 or mid 2014.
Thats just coming up on us so fast...
Cue Gwen: That shit's bananas. B A N A N A S
Well, the only thing I can say is that many Sony rumors have been true, recently.