Xbox 360 owners might be crying out for the HD remastered versions of the first three Splinter Cell games but it seems a number of PS3 gamers have been royally screwed with the recently released remakes.
All over a inverted cam? Sensationalist headline to say the least.
What exactly does the PS3 exclusive collection have to do with the 360? Oh wait, it's just that low-end Xbox site that tries to make as many negative PS3 articles as it can.
Their user base must be dwindling for the website to keep making these sorts of headlines.
wow, talk about a cheap attempt for hits
msxboxworld are the worst site on n4g i can't believe people take them seriously. They literaly look for the most flamebait articles possible. How this sh*t get's approved is beyond me, vote them down to hell i say.
Turns out the real thing gamers have t obe mad about is the crappy framerate, according to Eurogamer its worse than the original which is bafelling - a real n00b development team must have handled this one lol.
wrong. the ps3 splinter cell collection was badly done all games had terrible frame rate problems and couldn't maintain 30fps when this gen consoles can effortlessly do 60fps even in 3d. looks like ubisoft messed up really badly. they always preferred 360 so I'm not surprised in fact I'd say that they intentionally made a crappy collection
@qwertyz "in fact I'd say that they intentionally made a crappy collection" Do yo seriously believe they would risk that? What dev intentionally makes a bad game? this is totally moronic...
that's sad msxbox-world.com really sad
This game, an obvious cash in on the part of Ubisoft, was never on my holiday TO BUY list in the first place. Metal Gear SOLID Collection might be though.....but I'm not 100 on that either.
I always play with the y axis inverted. I have been playing that way for years. I can't go back to the other way. I will play after my son does and he has it the regular way and I go to play and I just can't do it. It is so alien to me. That is a simple feature to add. It should be there. For me to go back it would be like asking a pilot to pull back to go down.
Just kidding. . . . . . . Sorta. :P
Yeah, I play inverted too. Always have. It's just what I'm used to.
Yup same here. Well only with a controller
When I was a kid, games were inverted, and you didn't have the option to change it. So that's what I'm used to now. I get so ticked off when a game won't give me the option to invert the Y axis. Seriously, how lazy does a dev have to be not to implement that option?? I rarely put up with a game that I can't invert. All my friends play non-inverted, and when we alternate playing we always have to go in the options and change the setting back and forth! Edit: now that I think of it, even though inverted is the way I've always played, it's not always my default reaction when there's a crosshairs on the screen. Strangely, when I don't have control over player-movement (like in Red Dead Redemption, during shooting duels) my first instinct will be to control the crosshairs in a non-inverted way. But if I don't have the option to go both, then I get used to it quickly.
sensastionalist yeah, but no inverted cam is an immediate problem for me. this is old news there was already another article on n4g saying this and saved me some money from buying them
Wow. msxbox again more concerned about PS3 stories than xbox stories. What gives? It's an inverted camera option. Who cares? Not every game has them. Are those games immediately unplayable?
I'm sure people who play with inverted cameras care (myself included). I'd prefer it if you didn't talk on behalf of myself and all the other gamers affected by this- if you don't care about the issue, go do something else instead of spreading your nonsense.
yea it heavily affects me. If i get a game without the option i don't play the game. that simple and its a stupid thing to leave out. i grew up with flight sims so it was natural
Yes, I play every game inverted in first person, and third person. If a game does not have those options then I can't play it, and I won't try to play it. In today's market I don't have to try; there are so many good games that I can't play because I don't have the time. I'm not going to force myself to try a game that won't let me invert the y-axis.
i dont play inverted unless its, say a jet or heli. the transition never bothers me from fps to vehicle. but yeah i feel for yall inverted folks. some say its acually better to play inverted
With no Multiplayer (they get rid of the Multiplayer feature), that is unacceptable.
It's stupid that Ubisoft would not allow it as an option, but msxbox-world is obviously just doing what they do best; dumping on the ps3 in absence of 360 games to discuss. They're obviously exaggerating; More people play non-inverted these days and I can't imagine someone not having played a game without the option in the last 10 years (9 since the release of the first SC) without missing out on some great games that also overlooked the option.
Really? Name some.
Seriously? You guys don't think this will get patched?
http://blog.eu.playstation.... It's Ubisoft...don't hold your breathe for a patch. 6-8 weeks to put in a camera toggle option, pls go.
it was never for silent hill homecoming
I don't care how sensationlist the headline is; if a game doesn't have an inverted camera option, I WILL NOT BUY THE GAME. Simple as that. The publisher will not be getting my money. Pure and simple, I've always been of the mindset that inverted y-axis is the proper way to control games, but now we have all these noob, newcomers to videogames that have flooded the market with their ignorant default camera setting. "Duhhhh, pushing forward on the stick/mouse means looking UP! Yeah, that must be it! Duhhhhhhhh..." Camera preferences aside, imagine if a game came out and FORCED you to use inverted aim. If you have been playing with default y-axis controls your whole life, then that would make the game completely, 100% unplayable for you, wouldn't it?
I wouldn't say it's "sensationalist". I'd like to see somebody play inverted from their normal preference and find out if they think it's alright. I play with normal axis orientation, but if I were forced to play inverted, I'd find the game unplayable.
yeah what a freaking whining baby, get the hell over it.
Why the article is not titled Ubisoft screws XBOX Splinter Cell fans by not releasing the game on 360 ? I think it would be fair if we consider that an aiming possibility is absent in the game. Maybe msxbox is more focused on small problems than on bigger ones.
you're right, what the hell is he thinking ?
So true...Bubbles I actually play ALL my games inverted so guess I won't be buying this game.
Does it really matter who reports the news, as it is still news. I am sure most of the staff at MS Xbox World play PS3 as well
Doesn't seem like news to me. It seems like one of those "you can't do that there but you can do it here" articles. Not being able to tweak camera controls screws PS3 Splinter Cell fans? I think King slayer said it best.
It would seem like news except for the fact that the trend of past PS3 articles reveals and easily recognizable agenda.
Is this some kind of joke article or something? Is this really that massive of a problem that people would say Ubisoft has screwed PS3 owners? Considering this is a website mainly for Xbox, you'd think they would have said "Ubisoft Screws Xbox owners"
I wouldnt save Ubi screwed me. More like they screwed themselves out of a sale. But I am upset, I was really looking forward to this collection and now I'll only get it once/if its patched.
Wait Ubisoft not releasing a full game and having bugs/troubles with the software.....Theres a shock. /sarcasm.
PS3 owners always get screwed no matter what game it is.
haha, you're bitter. http://www.threadbombing.co...
just DL'ed Chaos Theory HD yesterday and having alot of fun with it the visuals and sounds are pretty sharp.
um blowing that way out of proportion. I think
It was a shock when I started playing it but I adapted. I find it funny Ubisoft is pushing these on PS3 yet forget Conviction isn't on it either.
WHAT? This is worse than not having the Splinter Cell Collection at all....Noooooooooo!!!! /s Seriously, digging around in sub menus just to find flaws...wow.
I think the flaw found them.
Holy crap... Lol(literally). That's just a tad too theatrical, don't you think?
Good to know but not a very big issue...Adapting to uninverted isn't too difficult. Sure it's annoying but not bad enough to write an article about...If you call 4 paragraphs an article...
Been playing inverted since inverted since Golden Eye on the N64. Its not like Ubi has made a good game in awhile so not much of a loss over here. I actually didn't plan on getting this from the get go. Splinter Cell is a dying, if not already dead series IMO.
Cry me a goddamn river. Gamers are such a bunch of babies.
Wow, at first glance I thought maybe it was a huge glitch or something...then I read the article and realized he's upset because he must have a giant stick up his ass. Anybody else have the game that can even verify this? I am going to laugh if it just an oversight on his part.
Every week people fall for this site's flamebait articles. They seem to have more PS3 related new, interesting. I wonder if they would have anything to talk about otherwise.
As far as I know Ubisoft are patching the Y axis in. I bought all three, the frame rate in Splinter Cell and Pandora Tom is shocking, advertised as 60fps PFFFFF. Chaos theory is very nicely done though.
Its not on 360 therefore must suck and must post garbage articles
I read there was no online. If thats true then i would think thats a bigger deal.
You would THINK that wouldn't you? Obviously taking a little time to get used to a different camera mechanic than you are used to is clearly what we should be upset about. :) Side Note: It's not my intention to insult your comprehension skills. But, seeing as how defensive a lot of people are on here, I would to make it clear that I am agreeing with you here.
Lol i knew u were agreeing and i understand why u needed to say u were agreeing lol. Gotta love n4g
who cares about inverted camera anyways... seriously. adapt or die!
Who runs that stupid site?
Imagine if a Forza pack was announced featuring all the previous games in the series with an upgraded game engine and more cars, except Turn 10 "forgot" to include race wheel support. People would be pissed, and rightly so. That's how I feel about the lack of invert aim in the Splinter Cell trilogy collection. It's an inexcusable oversight.
I've always played with invert aim And until a patch is out.. Ubisoft has lost one regular buyer.
FOLKS.... i cant belive that many people are paying attention to this crappy, i mean very crappy article wich is nonsense, it doesnt deserve your/ our attention i cant belive it does have 670 of hotness.... -_-
Just because you dont play with the inverted aim it isnt a problem?? You are an ignorant...
No one cares about the article or the site. The subject matter is very relivant however. All these people acting like its not an issue need to pull their head in. This is no different to me as a game coming aout that only supported the digital d pad on it. In fact its worse. At least the would still be intuitive if a bit clunky. To people who use inverted if would be like a game having to push right to go left. The complete oposite to what feels natural.
I wouldn't but any of Ubisoft's HD remakes after the mess that the Prince of Persia Trilogy was.
When Capcom allowed Ubisoft to port the ps2 versions of DMC3 and RE4 to PC it changed my life. I hated the PC versions. That's about the time I stopped trusting Ubisoft. So it doesn't surprise me that they allow another dev. team to screw up on this.
Absolutely no reason for inverted controls unless you're playing a flying game, then only the y-axis controls should be inverted. Don't be backwards...
I think this happened with Silent Hill homecoming also. The 360 version had no invert camera option while PS3 did. Not sure if it ever got patched in for 360.
The game has been out on the PS3 for a few weeks now...why has it taken so long for the author to realise theres no invert? o_0 Anyways I play all my games with y-axis inverted and must admit I hated playing this without the ability to invert...but I adapted to it and find it ok now