Meet the Programmer: Nicky Hunt Interview

Grahame writes:
"former Codemasters programmer Nicky Hunt took some time out from basking in the glory of his awesome iPhone co-creation Hard Lines to tell me just what the life of a programmer entails, his time working at Codemasters, the creation of Hard Lines with Spilt Milk Studios and some helpful advice on how to make money: “don’t make games, go work for a bank.”

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Ulf3094d ago (Edited 3094d ago )

Good interview, and the "don’t make games, go work for a bank." quote is so true.

People who think making games is a good way to make money are delusional. You do it because you like it, and that's the only reason. It doesn't pay too well, for most people.