Eurogamer: Jonathan Blow Interview

After Braid, Jonathan Blow's latest game, The Witness, seems like quite a departure: it's a 3D exploration experience set in a realistic environment rather than a dreamy watercoloured side-scroller. That said, it's still a dense congregation of ingenious puzzles, and it concerns itself, to a large extent, with a classic Braid preoccupation - the relationship between game themes and game mechanics. With the designer recently visiting London, we caught up with him to ask him a selection of rambling questions and received some surprisingly concise answers.

Read Full Story >>
Oculus Quest Giveaway! Click Here to Enter
The story is too old to be commented.