Nightmare Mode takes a look at the cross-cutting technique, one used amply in other forms of expression, but rarely in video games, and why the adoption of that technique could greatly benefit the medium.
A large vinyl collection has been announced for Silent Hill 2 and looks great.
Includes savings on The Crew: Motorfest, Resident Evil 4, and much more.
Plenty of games have made a name for themselves as being proud of the fact they’re not to everyone’s taste over the years.
Okay, but "games I'm not meant to love" means I won't play them.
Games are for fun. They're their own art, it's a disservice to reduce them to interactive stories. You can focus on making your audience entertained on a positive way and still stand out.
No game is for everyone. Some games are more mainstream or casual friendly but there is always someone who won’t like it. Same with anything else