What makes a good horror game? Developers have been asking this question for over a decade. The result of this quest for the holy grail of horror gaming has been arduous, delivering monumental fright fests as well as colossal disappointments along the way. Through the years, there has been an undeniable evolution in the formula, yet the genre is still far from perfection. If developers were to look to the past and pull elements from the best of the best in survival horror, could we finally get to see what the ultimate horror game looks like? Perhaps. Here's a simple recipe for guaranteed survival horror success.
EA has shut down rumors that EA Motive considered a Dead Space 2 remake before shelving it due to low sales of the previous game, saying there's "no validity" to the reports.
Why not remake DS2 whether shot down or not it's still my favorite game next to DS1. As much as I hate EA I would buy or would have bought DS2 day one.
No validity XD "Guys guys, we cant possible make a good game or cater to the gamers wants, stop"
I don't know if sales met their expectations or not. I just know that the high review scores received my attention so I was interested in buying it, but its price stayed high (50+ bucks) for so long that I simply never bothered picking it up.
Nameer from eXputer: "Dead Space 2 is a sequel that delivers such a feast that by the time you're done, you're not only full but also satisfied."
Hope they remake this one too. Just like they did with number 1. The remake of Dead Space 1 was perfection
thanks to the digital pass for it it was not perfect..in fact its difficult to find a working copy since many years.
Resident Evil 5 launched 15 years ago today - and it continues to stand as a stepping stone from the good to the bad.
One of my favourites because of the co-op. Then Resi 6 arrived and the series nosedived further.
I enjoyed the game co-oping with a friend I know the game in solo the AI can be an idiot but RE5 is way better then RE6. I played RE6 with a friend if it wasn't cheap when I got I would have avoided RE6.
5 was excellent, still play Mercs with my brother.
I would love a fully remastered RE:5, with some added, reworked content. The DLC for 5 was also excellent.
6 was awful.
I never understood why the game was misunderstood. It was a fantastic game at launch and is still fun today to play. It’s as action packed as Resident Evil 4 was, yet that’s regarded a masterpiece 🤷♂️
it was "misunderstood" because they introduced co-op into the franchise at a time when people loved to have fake rage about co-op. like, you could play the game as a solo experience, but people chose to have their bandwagon rage because it was cool at the time lol