Though the slightly more light-hearded Brothers In Arms: Furious Four may be the next step in the franchise, Gearbox says it isn't done with franchise star Sgt. Matt Baker. Company boss Randy Pitchford confirmed at PAX Prime 2011 that another game is in the works involving Baker, the lead in previous Brothers In Arms games Road to Hill 30, Earned in Blood and Hell's Highway.
Today Electronic Arts CEO Andrew Wilson provided a look into his ideas for the use of generative AI in the company's development processes.
EA is still a shady shitty company even with or without the help of Skynet. All they will use AI for is new ways to milk loot boxes and come up with the same sports title with a different year on the label. They are one company I truly do hate with a passion. They single handedly ruined some great franchise with their death touch. ME, Dead Space, Alice Returns, Dante's Inferno.
EA layoffs followed by 'Generative AI to Drive Monetization'
I knew it. Wonder what AI salary looks like? Nothing.
And take away creativity, and people's jobs as we've been seeing. Got it.
No thanks. I want my games created by people, not AI.
EA doesn't want to lose their title of worst gaming company ever, always trying their best to remain the champs!
What's sad is that they have so much potential to be a decent publisher.
SSX Tricky / SSX 3
Def Jam Vendetta / Fight for New York
NBA Street
NFL Steet
Mirror's Edge
Bad Company
Burnout 3 / 4 / 5
Remember when EA used to be awesome? It's all over with now. Unpolished, if not out-right broken games these days. Endless monetization and gambling in their sports games, and let's not forget wasting hours of your life trying to unlock characters or equipment using "surprise boxes!"
Gareth, Justin, and JoeyZ look at Layoff news for EA and Sony and reasons behind the downturn in the industry and more.
EA CEO Andrew Wilson writes: "In this time of change, we expect these decisions to impact approximately 5 percent of our workforce. I understand this will create uncertainty and be challenging for many who have worked with such dedication and passion and have made important contributions to our company. While not every team will be impacted, this is the hardest part of these changes, and we have deeply considered every option to try and limit impacts to our teams. Our primary goal is to provide team members with opportunities to find new roles and paths to transition onto other projects. Where that’s not possible, we will support and work with each colleague with the utmost attention, care, and respect. Communicating these impacts has already begun and will be largely completed by early next quarter."
All the big ones doing the same stuff. Terrible. I just hope that all these people are able to get a new job as soon as possible, God know that it is horrible to be left jobless when you have your kids or your parents depending on your financial help
The point I feel is problematic about all of this is that focusing on Owned Ip means more sequels, remasters and more of what was selling last year.
That's good to hear since I personally found this Inglorious Bastards rip-off to be a kick in the face to long-time fans of the series. I know I should withhold my judgment until I played the game, but I just can't help but state what I feel to be the case for this series. This is coming from someone who believe Brothers in Arms: Road to Hill 30 is the best WWII fps ever made. Safe to say I like the formula the way it is in Hill 30-Hell's Highway :P.
more FPS !! uh
cool. I really want a new WWII game with trophies. I really enjoyed the first 2, 3rd was ok.
Good. this furious 4 is gonna bomb anyway.
Glad they are going back to the roots of the franchise. F4 looks like a collection of bad Ubisoft ideas thrown into a pot.
Same with Colonial Marines. Sounded good back when gearbox first talked about it, but from what I seen recently it looks like another dumbed down for the masses AvP or COD in space rip off. Authentic yes, but interesting to a hardcore gamer, a most definite NO. Not at all what I expected from gearbox. Since they always catered more to the hardcore gamer fan base than the casual gamer.
Anyway back to BIA. The first BIA was a really promising start. They need to get back to the hardcore gaming roots again and not water it down like they did with Hells Highway.