Hi-Rez discusses Tribes: Ascend leveling, matchmaking, and weapons

XMNR: We’ve talked with Atlanta-based Hi-Rez Studios about the game play changes they’ve made for Tribes: Ascend going into PAX Prime and how they picked up the IP and the new maps. In the third portion of our Q&A session with COO Todd Harris, we talk about various subjects including supporting defensive playstyles, community and competitive features, how leveling and matchmaking works and some of Todd’s favorite weapons and vehicles in the game.

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