D+PAD Feature: Enslaved - Pac-Man to the West

D+PAD Magazine writes:

In a recent Kotaku article about Jonathan Blow – the creator of cult classic, Braid – the following paragraph caught my eye:

‘When you engineer a game to foster those constant reward compulsions, he told me, “there is a lack of faith in what is the core game.” The game designer doesn’t trust that players will find the playing of a game to be rewarding enough, so he or she adds all these baubles and unlocks to keep the player playing.’

Shortly after reading this, I embarked on my first playthough of Ninja Theory’s ‘Enslaved: Odyssey to the West’ on the PS3 and, by pure coincidence, discovered as good an example of the above sentiment as one could ask for.

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