TGH Writes: Darksiders was somewhat of a dark horse (excuse the poor pun there) when it launched two years ago. It came with a lot of hype around it and then released and seemed to fall off the face of the earth despite having reasonable reviews and a large amount of admirers. Now with an established player base Darksiders is back again with Darksiders 2. This time you wont be controlling War, instead you will take hold of War’s brother, Death. Death’s adventure takes place at the same time as War’s and so loosely has the same key plot point, to prove War’s innocence at supposedly starting the Apocalypse.
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"Vigil Games may not be around anymore but their 2 Darksiders games really raised the bar for 3D action adventure games. Let's take a look at both titles' gameplay and worlds and see which one emerges victorious." - A.J. Maciejewski from Video Chums
Darksiders 1 is a complete game but it’s obvious with Darksiders 2 they ran out of budget after the Ice world and the game just becomes a poorly paced mess.
The release date has been revealed for The Art of Darksiders II Hardcover Edition.
Been interested in this ever since game informer debuted it
The original was a pretty damn good title. Heck, David Jaffe likes it.
More dungeons, town hubs full of demon NPCs, deeper upgrades, and actually customizing your outfit, etc.
DS2 is sounding like one heck of a sequel. It's adding everything I wanted more of from the original, which was already a good game.