The Controller Online writes: "This isn’t your typical racing game multiplayer offering. Driver San Francisco is based on the Switch function which allows you to leave you car and float above the map, then choose to take control of any car on the map. This may sound strange, but it works very well for multiplayer. No one is ever out of the game because they are far behind. You always have a chance to get back in it, just Switch to a car that’s near the action. Now, this may sound like a ‘win button’ but, trust me, it’s not."
Ubisoft seems to have teased a new Driver game, with the company's CEO pointing to various projects being in development.
Immersed Gamer writes: "Ubisoft came out with the announcement that some of their classic titles are shutting down their servers. While this is not entirely surprising, the next bit is quite shocking. As Ubisoft states in regard to many of said classic games, “additionally, the installation and access to DLC will be unavailable”.
The wording is a little vague, so the actual paid DLC could be safe. But it doesn’t change the fact that multiplayer modes of Assassin’s Creed Brotherhood, Rayman Legends, and Driver San Francisco will surely be missed. Especially since no alternative exists in many of those cases. This happens to unveil right next to our story where I essentially beg Atlus to port SMT to modern consoles alongside Persona.
Seems like videogame preservation is on the down-low…"
And you want us to go all digital? This is the bull sh*t that makes me apprehensive to an all digital future. You corpo guys don’t understand game preservation or it’s importance.
Companies who withdraw support should be legally made to patch games to enable the 'owner' to create and host their own MP lobbies. This is theft
From VG247: "When cars slide, they leave tyre marks. In a game like Driver, they’re an aesthetic touch, part of the inherent cool of a handbrake turn. But those dark shadows in the road also tell a story. From tyre marks, you can determine the speed of a vehicle, when it started to skid, and its ultimate direction of travel – long after the car itself has vanished into the distance."
Why did they stop making some of the best games ever? Driver was one of them.
A story driven game with pure driving gameplay. I'd love to see a new Driver game or a remake of the first one.
I just got off playing an hour of the demo and I found it incredibly fun and luzly, honestly I haven't had so much fun and laughs at an online section of a game for a long time. I don't feel like it'd be really competitive either (by that I mean people being desperate to win every game) since it can be so random and so fun because of that. I didn't even have this on my radar before but I don't see how I can't get it after playing the SP and MP demos.
not trolling , but i really thought that thumbnail was from driver 1
Was anybody able to play multiplayer? I waited in a lobby for 30 minute and nothing happened.
I've been saying for a while that the multiplayer actually looks pretty solid, which is quite amazing given how much of a disaster the single player is.
Best part of this game is the cut scenes.