Lionhead’s Peter Molyneux says he enjoys modern videogames, but admits that he’s getting bored of titles that are “essentially the same” as each other.
One of the main things that sticks out from the fable series is the morality system, which isn't unique Kotor also had one in the xbox days.... Other than that its your typical action RPG....
What makes it unique?
Besides people tend to try and make a game off of popular elements from blockbuster games ,( Cod u2, GOW, gears)....fable's fan backlash keeps other companies from trying to duplicate any of it gameplay .... That's why u see no games like fable on the market and like 30 COD wannabees
Yes he has a point and we would all love more new experiences and new IP's. However the irony is his next game will utilize Kinect because Microsoft asked him to come up with something using that device. So instead of taking a huge chance by creating an all new experience showing us all what Kinect can do (like the Milo demo) he falls back onto Fable. The ONLY IP he (and his team) has made this generation.
Plenty of action RPGs. I've played enough action RPGs to see what he's copy-pasted. Still quite an original game. He has a point. But it sounds hypocritical since there are many games within the same genre that provide a similar/better experience then his own.
... the guy keeps releasing games that have an incredible artdesign and potential, yet offer no challenge whatsoever, and then decides he needs to complain about 'boring' games from others!?
When a game offers no challenge and has a short uninteresting story which is mostly focussed on gimmicky 'extras' like having a dog and holding hands with your partner, THAT's BORING!
I really wish we would see a proper long challenging adventure game with the Fable license, production and design values, but it seems Peter is more interested in just trying out some new gimmicky stuff. Maybe next Fable, we can have our own fishtank(!)
Fable isn't about that - it's about action and consequence.
And it's not just the simple good/bad choices made during quests.
You must've noticed how your character changes and develops how you play? Didn't you also notice how the towns are also affected, as well as the townfolk.
The game is about an experience, everything you do seems to have some type of consequence attached to it - that what makes Fable a really unique game series.
The same goes for each installment. Fable 1 was about morality and time, Fable 2 was about personal attachment and the intentions of you actions , Fable 3 was about keeping promises and the long term implications of your decisions , as in sometimes doing the right thing isn't easy.
So yeah, each game does offer something new and interesting.
Yeah. Where's the guy who made Populous or Syndicate? Where's the guy who had all these huge plans for Fable? I want that guy back, and I want him to deliver like in the Bullfrog days!
yea it does. Ive been coming back to Dk1, deeper dungeons expansion, and dk2 throughout the years. The messed up part is there is a trailer for DK3 in the second game and then bullfrog closed down.
"Lionhead’s Peter Molyneux says he enjoys modern videogames, but admits that he’s getting bored of titles that are “essentially the same” as each other." Agreed, i'm kinda tired of the same regenrating health and console formulas in FPS games. Can't wait for Hard Reset.
Every game in the west doesn't look the same some games use realism as the art style , while others don't like r&c, halo, GOW, etc.. Realism makes many takers relate to what they are playing and seeing on screen...like Mass Effect...Would it have been as good if everyone looked like Mario or a Final fantasy character? It doesn't work for the type of game it is...
The west is on the forefront of gaming right now i would be shocked to see a game win GotY that was made in Japan......America and UK runs game development right now.......unless you're into fighting games only
Ratchet is the exception rather than the rule......... for every game like that you have games that look exactly the same like. And In terms of halo and GOW, they run on the same engine basically where all the backgrounds and textures are more or less EXACTLY the same.
Mass effect would of been better if they did something interesting with the art style. At least to me. I might have given it a shot.
Japan is as much on the forefront of gaming as the west is. In terms of US GOTY awards,many games from japan won the honor from different sites even just last year like galaxy 2. In japan, a US game would never win a GOTY. Overall though GOTY awards are nothing more than an opinion and mean nothing
And I would say fighting games, rpgs, strategy games, puzle games, vn's, platformers are run by the east. Shooters, action adventure/sandbox games, run by the west.
And God of War and Halo look nothing alike sorry...
As far as mass effect goes how can you knock it when you have "never given it a shot?". Instead of hating on art styles, try some games and you will see the west is running gaming right now...
According to Molyneux, the future of modern games is dumbing down to the point where you have no punishment for failure and are bombarded with rewards for the most insignificant achievement, until the player realizes they are being patronized and stops playing.
Thats the thing about the world, everybody can point out whats wrong, few can fix it, but whats really annoying is seeing people like him in a position were they can do something about it and they dont.
He's absolutely right. It's a completely different scene from 10-15 years ago. I'd compare that time to what the 60s was to music. When Rare made Banjo Kazooie they might have used Mario 64 as a bit of a template but, apart from that, it was literally anything goes. You got a similar feel from Resident Evil , like anything could happen here. But it worked because they had classic themes to the games. Now it's just like a wallpaper of RPG and sci-fi games with characters who I don't give a damn about. Fable wasn't exactly my cup of tea but at least it had classic themes to it - it was the closest British gaming was going to get to Zelda. Too many games are too confusing- all these people with videogame degrees wanting to tell people about their medieval space marine pixie who has childhood issues are wasting their time if they want my money - get back to simple ideas with simply heroic characters that have an intriguing twist to them like Bioshock and Uncharted. It's pretty easy if you can just get your head out of your backside and remember that entertainment and some atmosphere done with panache, pure and simple, is what it's about.
There are two types of developers. The one that releases a cookie-cutter genre game that's popular during a specific era, and the one that pushes the industry forward with new concepts and redesigns.
Molyneux seems to be stuck in perpetual limbo with both categories.
I can admire the man for his ambition, but he regurgitates more rhetoric than John Carmack. He obviously needs a fresh canvas, especially after the decline of the Fable series.
Well, then Molyneux, you'd better not be making another Fable, then... Honestly, sometimes, I just can't quite figure out what goes on inside his mind sometimes.
Does this guy ever think before he talks? You make 4 Fable games with no new IP in between them and you talk about how everything is samey? How about you make something else like you used to THEN criticise. BTW how exactly is Fable any different then any other sword and shield game where you power up, cast spell and talk to people? Aren't there a ton of games like that like Oblivion and Demon Souls for example.
yet he does FOUR same Fables
"Molyneux “bored” of samey modern games"
make something different then?
Better to be modern than mediocre
im bored of fable
I'm Bored of Peter Molyneux