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IGN - PS Vita's Escape Plan Uses No Buttons

Colin Moriarty writes: Escape Plan is a puzzle game wherein the gamer must guide two characters -- the short and skinny Lil and the tall and fat Laarg (pronounced "large") -- through various rooms in strange environments, spanning locales such as a factory, a prison, a garbage dump and a workshop. Escape Plan totes a control scheme entirely reliant on all of Vita's special functionality, and doesn't use any buttons (though the game's camera was mapped to the analog sticks at times, something the developers said would probably not find its way into the final game).

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