Laura of GAMElitist talks about the future of horror games, the psychology behind them, and how it affects her.
2K Cloud Chamber is ramping up recruitment with 30 job offers on its BioShock team. There's still no word on when the game will launch, though.
Actually looking forward to playing "Judas" from.Ken Levines development team .
A fan-made Resident Evil short film has been released, and it tells the story of one of the original game's most terrifying and iconic diary entries.
Fantastic homage to a memorable part of the original. The authenticity to the source material is outstanding and blows away all of the pathetic Hollywood adaptations that we've had to endure as fans. The addition of Chris Redfield's original actor AND (separate) voice actor is fantastic! Heck, even the CGI was pretty good given the total budget of $55k to make this.
Thank GOG for that!
I feel like they should have included the original games with the remakes they've been doing.
I had to stop playin it around my 3/half year old daughter, i bought it, was sittin there enjoyin it not even aware she was payin attention to it then she sais "oh no Daddy the little boys head fell off" i thought *its ok, its not that bad, shes seen me BRUTAL melee kill some poor sap on K3 a hundred times* but the scene with the Spider got to much for her
I did the fatherly thing and turned it off, put Thomas And Friends on, its the only time shes ever commented on a game shes seen me play, ive never played God Of War/Dead Space etc around her (there is limit) but yeah, shes didnt like Limbo one bit
I loved it, im DEFO gonna 100% it
Completely agreed. The horror genre is perhaps the only form of gaming to receive such a large boost in comparison to their movie equivalents. Games like Dead Space, Silent Hill, and Fatal Frame put to shame just about every horror movie that ever existed.
It could be because of the increased focus on the player, but I have a feeling it has more to do with the excellent character development that horror movies are denied because of their length. Also, the attention to detail is much greater in a game than a movie, because the player might be able to interact with it.
Games like Silent Hill are scary because you come to care for the characters and sympathize with their problems. These only compound when you put the controller in the player's hand.
Also, nice taste in movies. Wolf Creek was scary as hell. The Exorcist was a joke.