CVG writes: Turn 10's Brian Eckberg talks graphics, Kinect and more
Ha! Turn10 should just quiet down. I love Forza but despise them.
and now Turn 10 aren't allowed to speak about their own games and compare them?
This will be the racing game to have..... hopefully.
"generational leap"? That's great! I was thinking the same thing about Gears 3 and how it looks like it's on new hardware compared to the previous two games and also making it's competitors look pale in comparison. So Do I think Forza 4 is going to look as good as Turn 10 is claiming? It's most certainly possible...
@newleaf Uh I don't like developers who constantly trash talk . Its one thing to hype up a game and another to be idiots about it. Idk about you but im not an idiot. A generational leap this late in a console cycle by a dev who has 1 game franchise under their belt? Please. Like I said. I love Forza. I hate Turn 10. In the real world its possible to love a product but despise who makes it.
Turn 10 talks but they back it up, see Forza 3.
Well it IS an impressive game by far. Its amazing what turn 10 is able to do.
TurN 10 made fOrza 4 more amazing than 3.
Photo mode is, racing isn't.
You should be watching the Hockenheim video.
I watched the Hockenheim video this morning and once again Turn 10 shows how primitive their mapping techniques are. Most companies these days are doing laser scans of the track to get the full surface topology of the track whereas Turn 10 has some guy walking around the inside and outside of the track.
You can say what you want about the walker but he lost a good 30 pounds during those hikes. Also wouldn't it be silly to use lasers when every 5 feet something was blocking it's line of sight? Turn 10 wanted to go for real world accuracy and not a bunch of tweaking and miss-alignments.
@candystop What I'm talking about is that Turn 10's method of modeling the track consists of straight lines basically rungs between the two paths where the walker was. They do not show any curvature to the road which results in a very flat, unexciting road.
did they "widen some tracks for a more fun experience"? cant take a "sim" serious if they do some s..t like that again!
Just like FM3 was the "Definitive Racer of this Gen?"
It has been.........
Then how come they are making a new game instead of just updating FM3? Doesn't sound like it is to definitive when they are going to milk another 60$ out of consumers when they haven't even done any updates other then DLC.
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