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Preventing Youth Suicide With Interactive Games

GxC: "When we talk about games today, generally the thought of playing something for entertainment purposes comes to mind. Rarely do we think of games first as something that could indeed be lifesaving. Well, for New York City based Kognito Interactive, making games that do that very thing is their business."

"One of their latest projects? “An innovative three-year program to train 30,000 high school educators in suicide prevention” using their At-Risk For High School Educators (2010) online training simulation game, which goes live today in association with the New York State Office of Mental Health."

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