SystemLink: "Despite a good 89 days until Skyrim hit the shelves and steals our social lives, the recent QuakeCon previews have opened the floodgates of new information on everything for spell making, character creation and even killable bees. "
No.....Spell making Whaaa The best part about being a mage, when you had enough Magicka, was that you could create powerfull spells that best suited you. What's a matter Bethesda was it going to seem too complicated for a "new audience"
This has been known for months, and they're beefing up enchanting to make up for it. While I will miss some of the cool custom spells I used to make, it's understandable with the new spell animations. Back when every spell was just a bright blob in Oblivion, spellcrafting was easy to implement, but now spells actually look like their elements, so it makes sense that creating a system for crafting them would be more difficult.
I did use enchanting a little more, but it was awesome that you could make special spells for yourself. Didn't know it had gone :(
Now now dont make excuses ;) Easy to add the animation and the right effect do custom spells.. many games do it and works fine :) Tw2 for Example :D
Yeah, this really sucks. I had crafted this awesome fire spell in Oblivion. There was nothing nearly as powerful in the entire game. I used it constantly. I hope Skyrim doesn't turn out to be a gimped version of Oblivion, because I'm really looking forward to Skyrim.
They made armor 1 piece item.... it used to be like 8 pieces. It seems like they are just trying to make it more casual...
PC version will still get these sorta spells at some point at least, Overpowered, but always fun to mess around with
Meh, give it a month and someone will mod it into the game. Besides, there's plenty of other stuff here to make me completely forget about the inability to craft our own spells.
I loved making projectile fatigue magic in Oblivion with something damage.
Not having the ability to write your spells does absolutely SUCK. It was the best part of the game for me. I played a 100% pure mage. And there simply were not enough pre-designed spells in the game for a 100% pure mage to have a complete spellbook. If it ain't broke, don't fix it.
the game to kill all console games.
the game to kill all games.
I aint trolling, but I did try to warn people not to get too excited because it is possible Bethesda could screw up....
On PC it can only be a great experience.
thats true :) although only cuz its a bad game and only Mods could fix it :)
The game looks too good to not cut significant content out on consoles.
Who said anything bout consoles?
Careful what you say; Bethesda is one of those "infallible" devs/pubs. They could remove the game part of the game and still receive praise for their 'game' to high heaven as they through around their marketing dollars in a parade. Type "Greatest thing ever" and move on....if you know what's good for you, lol.
They've made some great games, I'm not sure what you're going on about really. Yes their games have bugs because the scope of their games are huge, but they are still fantastic rpgs. Find me another rpg like Morrowind or Oblivion, or any of the other Elder Scrolls games. You won't be able to.
yeah you are
Well I better be able to make my stuff magical. Because being able to make heavy boots help you walk on water was fun. Jesus Boot is what I called them lol.
Why do people disagree? No one like adding effects to their armor and weapons?? I think it was a awesome idea, heck that is why I got it for 360 (Would have got it for PC if I had a good PC at that time).
You mentioned Jesus in the presence of nerds! Their socially awkward status and long term virginity is obviously Gods fault, that's why he doesn't exist! Also, their long term virginity would be longer if it were not for prostitutes, whom God is against!
cause 'jesus boot' boots is the only reason I can think of or maybe they think its blasphemy
I did the same thing! Then I would go to Imperial City, attack guards then run to the water and as they tried to swim to me I would just jump up and down and slice them with my sword. The wait for this game is killing me.
Lol poor guards In a oblivion I enchanted a hood, boots, pants, bracers, and shirt to have 20% chameleon so is be 100% invisible, then I went on a rampage and went from town to town killing everything and everyone, everywhere muahaha......good times I hope the chameleon spell stays in skyrim :D
All of these sound great! "You can persuade various random NPCs to accompany you and they feel like fleshed out, interesting companions." I'm sure I'll be having a lot of fun with this one.... It'll make it a lot easier to get rid of people without others noticing. Between this, Dark Souls and Uncharted 3 I'm just not going have enough time to complete each of them.
Hmm, you should focus on Skyrim. What I've seen and read it'll be amazing.
So you're saying Uncharted 3 and Dark Souls won't be amazing games? All of them will be great and I'll be spending hundreds of hours in each. There isn't just one killer game to get this year and it'll be a tough choice for which one is GoTY.
Dark souls looks cooler than Skyrim :) Only natural.. there better developers than them :)
Skyrim > Uncharted 3 and Dark Souls Sorry, but that's fact
That's the reason I'm not considering any other games besides Dark Souls, Uncharted 3 and maybe Skyrim(I would consider Skyrim more, but I doubt it will be half the game on consoles)
Why must it be so far away?
each elder scrolls is diffrent oblivion was good but i felt it was lacking in weapons department u could create your ow weapons etc enchant them spell making was only benefitful from making u raise your destruction skill to max quickly. quests on oblivion got tedious once u have 50k game is meaningless to do all quests in the guild took bout 60 hours all quests in each city took me bout 20 mainquest took me 10 after being level 30+ i did everything in oblivion in 100 -120 hours it got repeitious quickly. dual wield in skyrim money isnt easy to come by in either these games i hope shops offer alot so u have to do quests or work to get weapons lot harder squeezing more game time out this 300 hours with all quests they said oblivion had 200 hours plus i did everything in 120 hours in medium difficulty
you played the game 100-120 hours and found it repetitive? Why didn't you stop before? please learn punctuation :)
Hypocrite! There's no period after your last sentence! Zing!
lol, 100+ hours but you said it was repetitive?! You sure love to force yourself to do things you don't want to. Clearly you are lying or else you really do like to abuse yourself. The transportation cost will really make the game into a longer experience.
yeah but it's a good addition, in oblivion I nearly didn't see the outside of the town
Hmm... I feel like I need to, you know, kill some bees now...
-You can persuade various random NPCs to accompany you and they feel like fleshed out, interesting companions. & -You can have animal companions. Sounds amazing. -Riverwood Tavern Warrior Clan Joining. -Hand to Hand attacks have a much improved gravity and physicality. Thank you. -You can choose not to spend perk points each level, and hold onto them instead. Yes! -Bosmer "Animal Allies" Racial Ability confirmed. This pleases me greatly. -Fast Travel costs money. Good, lazy folk get punished (myself included).
Well, if it's 50 gold to fast travel that will be no big deal. Since I steal everything not nailed down, by the middle of the game I am the Bill Gates of Tamriel. I get what you are saying, though.
Yeah, i feel this way it'll feel less like teleportation, Which is very good.
They are correcting most of what I didn't like that much in oblivion :) My biggest complaint was that leveling up didn't feel "special" like in fallout 3, adding the perk system will make me look forward to leveling up
I agree, the Oblivion levelling system left alot to be desired. I think the perks will be one of the reasons this will not be the case in Skyrim.
nice name :)
hmm i though i read somewere that there is no hand to hand skill anymore? maybe im wrong but idk.
No skill....replaced with perks and stuff. Or maybe incorporated into a different skill like Mysticism was I was never really a desruction user because the magci was crap in Oblivion, it was alright in MW but still pretty bad, Skyrims looks boss though. I'm going to specialize in...lightning
@ RedDeadDestroyer. you would wouldnt you sasuke uchia!
-Fast Travel costs money. finally fast travel is going back to a more balanced state
long as they don't take sneak,pickpocketing,bows&d aggers away I'm alright, I really never use magic besides illusions magic(rage) to watch npcs kill each other for fun lol. Also mysticism to shoot items. I would like to see npc respond when u start jumping up and down on their tables lol.
Spell making sucked in Oblivion. But you can wear facepaint !!!
YES!!! I'm going to make a female character (again) so I might go for the Bodecia look!
Soooo...what part of my comment do you disagree with? Me making a female character or using the facepaint feature?
In morrowind I made two powerful spells. One was 'The Step of Icarus' which literally allowed me to jump from one side of the game to the other by effectively flying over everything. The second was 'Death Tap' which would hit an enemy 3 feet away with every single magic in the game at once. For 99% of the enemy in the game it was instantly fatal. Oblivion already dulled what magic could be made, now skyrim has killed it. Given the many other improvements, I can let this one slide. But I expect more next elder scrolls and next gen.
Im pretty sure thats why they got rid of it, because you turned the game into total bullshit with 2 spells. You can travel anywhere instantly and kill anything. How the hell is that even remotely fun?????
LOL, I love how your silly ass makes it sound like I cheated. The game allowed it, I used it. Now... are you disturbed it is gone, or are you disturbed you missed out? Because what you did not say is that it shouldn't had been allowed by the people who made the damn game. And my reply to that is take your whiny ass to bethesda. It took many hours (at least 200) to ascend to the point where I could cast those spells. I didn't start day one with that ability. The game wasn't broke. Getting to that point was fun. Swinging my sword and shooting a tame fireball here and there to restrict my character development so I adhere to your limited scope of a RPG video game character IS not fun. So yet again I ask, what are you really crying about?
I really wanted to use the "Chuck Norris" and one hit kill 99% of the enemies in the game.
Setting "1" on the difficulty slider should do the trick.
99% of the enemies. Not the enemies are so weak that they can be killed in one hit. I abused the duplicate item and permanent enchantment glitches(PS3 version)so even on the highest difficulty setting, no enemy had a chance in hell to survive more than two "Chuck Norris" spells. Basically glitching my way to a God made my 4th playthrough as fun as the first 3 playthroughs.
No spell making huh? Maybe not on the console version. The PC version is releasing alongside the Creation Kit...so there will indeed be spell making mods and scripts to do practically whatever you want...I'm not concerned. Can't wait!!!!
3 major Picks this fall Skyrim, Dead Island, and Battlefield 3, all time sinks. There simply isn't enough time in the day.
Shame, although I can't remember what spells I made for myself and how much I used them. Being able to enchant objects is still in there though, and I always liked that feature so I'm glad they're beefing that up (just remembered one of the first enchanted items I found: a shield that glowed in the dark. Super usefull at the time, until I enchanted my hood to so the same thing...ohh, and using heavy Ebony armour with the feather enchantment, and I think I used another one to increase my inventory...and I think I also had a pendant that let me breath under water...ahh the memories! Can't wait for skyrim!!!) Glad they're adding more alchemy, I loved that! And it sounds like you'll be able to make your own weapons...
I had all types of spells and enchanted objects. I tried not to rely on enchanted armor because it retarded my character's development of his magic skills. I had a set of clothes in which each piece increased my magic points. I had a set of clothes in which each piece increased my strength points, thereby increasing my inventory and making me hit harder at the same time. Every destruction spell I wrote had a one-second soul-trap at the end. That did wonders for allowing me get soul-gems so that I could make enchanted objects. This change is going to severely weaken the pure mage. I hate the idea.
repetive as in it gets easy on normal do note that was my 2nd play thru of the game first time took me over 200 hours 2nd playthru i used breton used magic imho to easy once u get sword with absorb health soul trap few other stuff u r invincible have summons while being 100 percent invisible.
Buying.. That is all.
this will be modded in within a week, at least, I hope it will! What the hell though, seriously, that's super lame! Did the take out soul gems too? and enchanting????
No and no.
Like NCAzrael said that's what mods are for!!! ;)
After watching How To Train Your Dragon i don't think i can kill another poor abused Dragon lol! this game is gonna be awesome! really cant wait