This article explains five different aspects of competitive shooters that most people don't consider, including how to understand ping/lag, strafing, and heat maps. It will make you rethink your next Call of Duty or Halo match.
Interesting, I did not know as much as this guy knows about ping.
What about using the highest sensitivity? It helps me react slightly faster.
Playing with friends who have mics is important! It's almost impossible to win a MLG match when you're playing with a bunch of randoms... Especially when they don't have a mic. Muting the other team is also pretty helpful so you're not a victim of proximity chat. Strafing is a big factor in Reach. Not strafing is pretty bad especially with an opponent who can 5 you with the DMR. I don't even want to talk about the amount of times I've been out-DMR.
Strafing is a huge factor in any fps I have ever played. If you don't strafe you are going to die twice as much as the people that do.
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