120°

The Art Of Horror Games

Mark Butler argues that great horror games prove gaming is a powerful and praiseworthy artform.

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fmvmagazine.com
Venoxn4g4791d ago

I love good horror games, especially like Fatal frame series, Silent Hill series...

mantisimo4790d ago

I also love them and this is an intelligent and interesting read shame it's being overlooked for another 23 top "5" lists submissions.

250°

Silent Hill 2 Will Be a PS5 Exclusive Until Oct. 8, 2025, So Don't Expect an Xbox Version Until Then

Silent Hill 2 remake will be exclusive to the PS5 until October 8, 2025, so don't expect an Xbox port or announcement it expires.

darthv722d ago

why does it feel like we are living in the early 00's again? Sony paying for either full exclusivity or timed was the thing back in the day... and its been 'remastered' for this generation.

raWfodog2d ago (Edited 2d ago )

The original SH2 was PS2-exclusive for only a few months. Remastered version is exclusive for over a year lol.

But both companies played the timed exclusives game for so long so it’s no surprise.

rlow12d ago

Sony is the king of paying for exclusives. Anytime Xbox does it Sony fans go berserk. But when the shoes on the other foot they flop like a fish out of water.

raWfodog2d ago

@rlow

Stop acting like one camp is better than the other. Both sides have rabid fans that go crazy over silly stuff. Many gamers have common sense and are even-keeled. Which category do you fall into?

RedDevils1d 23h ago

rlow1 probably have amnesia and forgotten how MS start the trend, now all of the sudden he's crying ironic.

Profchaos2d ago

Two fold publishers look at the loss in sales due to exclusivity and given how little Xbox sells in general Sony's generally able to get a greenlight for this behaviour if they fund it.

Microsoft think buying punishers is acceptable but they dug a huge financial hole as a result

Nintendo is just Nintendo and don't care

VersusDMC2d ago

Oh Nintendo didn't pay for timed exclusivity for Monster Hunter Rise, SMTV, octopath, etc...? As usual it's
only a "behaviour" for Sony.

Hotpot2d ago

Technically Nintendo has more Square Enix exclusives than Sony..

Chevalier2d ago

Yeah it's not like Xbox paid for exclusivity for games like Ark 2, Stalker 2, Warhammer Darktide or anything like that right? Oh wait.....

jznrpg1d 22h ago

Or the majority of the Xbox 360 generation

S2Killinit2d ago (Edited 2d ago )

How do we know the developer doesnt prefer to release on the console that sells games?

+ Show (1) more replyLast reply 1d 22h ago
Einhander19722d ago

Just because that's the announced end doesn't guarantee it will be coming to xbox at that point or ever to be honest.

And even if it does it'll be an inferior version without the haptics and the Tempest audio which I expect will be a huge part in setting the mood in a game like this.

Obscure_Observer2d ago

"Just because that's the announced end doesn't guarantee it will be coming to xbox at that point or ever to be honest."

Whatever makes you sleep at night. Silent Hill will be release on both PC and PS5 and yet Konami made sure and let everyone know that their game is a timed-exclusive to Playstation. The Switch 2 and it´s PS4-level hardware won´t be able to handle it, so yeah, it´s definitely coming to Xbox.

"And even if it does it'll be an inferior version without the haptics and the Tempest audio which I expect will be a huge part in setting the mood in a game like this."

Who cares for Tempest when we have Dolby Atmos? And haptics? Please. There isn´t a single haptics implementation for games that comes near to Astrobot´s.

So yeah, I´m cool getting the best definitive version on Xbox Series X.

Knushwood Butt2d ago

'Who cares for Tempest when we have Dolby Atmos? And haptics? Please. There isn´t a single haptics implementation for games that comes near to Astrobot´s.'.

Have you played Returnal?

Sonic18812d ago (Edited 2d ago )

So yeah, I´m cool getting the best definitive version on Xbox Series X.

You mean PC and PS5 Pro. The Series S will prevent it from being the definitive version 😂

2d ago
2d ago
Obscure_Observer2d ago

@Sonic1881

"You mean PC and PS5 Pro. The Series S will prevent it from being the definitive version 😂"

We´ll see. The S is not preventing S.T.A.L.K.E.R 2 from being excellent on Xbox Series X running at 60fps according to DF, despite the fact that it can barely handle that game a stable 30fps at the moment.

@Knushwood Butt

"Have you played Returnal?"

No. Why? It´s better than Astrobot?

Sonic18812d ago (Edited 2d ago )

"We´ll see. The S is not preventing S.T.A.L.K.E.R 2 from being excellent on Xbox Series X running at 60fps according to DF, despite the fact that it can barely handle that game a stable 30fps at the moment."

We'll definitely see 😂

Knushwood Butt2d ago

Better is subjective, but pretty much anyone would agree that the haptics are excellent. I got the Returnal platinum months if not years ago, and just started from scratch again last night. The audio and haptics are first class.

Hofstaderman2d ago

No guarantee XBOX will even be around by then.

Gravesinger_2d ago

The inferior version is the console version no matter what console its on..PERIOD.

+ Show (7) more repliesLast reply 2d ago
Einhander19721d 20h ago (Edited 1d 20h ago )

Atmos is not even close to the same thing as Tempest. Atmos is a positional audio format Tempest is a chip in the console that can things like HRTF, ray traced audio and other forms of audio manipulation.

For example for Forza to have ray traced audio and Hellblade to have 3D audio they needed to use a software solution, not hardware like on PS5, and neither are nearly as advanced because each new source costs more resources which for all the talk of PS5 Pro's CPU you should be worried about that more on your xbox...

Regardless of whether the haptics are better than Astrobot, its 100% better than nothing which is what you'll be getting on xbox. And plenty of games use it great, just as a simple example of a third party game Jedi Survivor had over 150 unique haptic effects.

It's not about being better than Astrobot, it's about immersion.

Obscure_Observer1d 18h ago (Edited 1d 18h ago )

Dude, Xbox Series X has FULL NATIVE support for Dolby Atmos, DTS: X and Windows Sonic! Tempest audio on PS5 can´t come close!

The way you´re even trying to compare dedicated Hardware accelerated 3D audio on PS5 vs dedicated Hardware accelerated Dolby Atmos on Xbox Series X just shows how delusional you´re.

You believe Mark Cerny´s tech will simply beat the best in the market like Dolby Laboratories Dolby Atmos and Nvidia´s DLLS, just because you want it to be true. Smdh.

So I´m gonna ask again: "Who cares about Tempest when we have Dolby Atmos?"

"Regardless of whether the haptics are better than Astrobot, its 100% better than nothing which is what you'll be getting on xbox."

That´s true. Bad haptics implementations are better than no implementations at all. Whoever, though Haptics support are cool, people aren´t not falling in line trying to get a dualsense as the Xbox Series controller is still the most popular controller for gaming.

Again, Haptics are cool, but not the game changer that you´re trying making it up to be.

So yeah, I´m cool waiting for the definitive edition of Silent Hill 2 to drop on Xbox down the line. I beat that game on PS2 so for me, SH2 will be only worth a revisit and enjoy better graphics and new mechanics.

I´ll be enjoying S.T.A.L.K.E.R 2 for my "survival horror" fix. So the wait for SH2 will be nothing but a breeze.

Einhander19721d 16h ago (Edited 1d 16h ago )

"Dude, Xbox Series X has FULL NATIVE support for Dolby Atmos, DTS: X and Windows Sonic! Tempest audio on PS5 can´t come close!"

Dude, you factually don't understand the fundamental differences between the two. Atmos is a positional audio format made for cinema (like 7.1), Tempest is akin to a audio card in a PC.

Dolby Atmos can't do any type of audio manipulation, it just decodes audio and tells it which speaker to use. Tempest actually processes the audio in full and can manipulate the sound using things like ray tracing so sound from around a corner sounds like it's bounced off a wall around a corner or manipulation for example in a rainy scene Tempest can process the sound of the rain differently if you move under an object and the sound can even sound different if you move under a wooden roof vs a plastic tarp all in real time and for hundreds of sources with no drain on any of the other hardware.

To do ray traced or any audio manipulation on xbox they have to use a software called project acoustics, it runs on the CPU not dedicated audio hardware. And windows sonic is a form of HRTF which is processed by the CPU.

I mean, you can downplay the haptics all you want, but you're getting zero. And tons of games use it incredibly well, frankly you're only complimenting Astrobot, it's not taking away from any other game that uses the Haptics.

And xbox may in fact be the most popular controller but that's because XNA is built into every windows PC and the 360 controller was sold for PC and gained a dominant position by software/driver monopoly. But let me remind you that at one point xbox controllers were around 90% of the controllers used on Steam now that's about 55% with PlayStation controllers around 20% even though Microsoft doesn't include any PlayStation driver support in their windows software. I mean, a lot of people eat Mc Donalds hamburgers but that doesn't make it the best hamburger...

I know it's hard for you to accept that PlayStation does things better than xbox, but it's is what it is.

#dealwithit

+ Show (2) more repliesLast reply 1d 16h ago
shadowT2d ago

enough time to optimize for Xbox Series S

Hotpot2d ago

Should've used the resource to optimize for toaster instead, probably more would buy it on toaster than XB anyway.

P_Bomb2d ago

Hmm. Just a bit more than the 9 months The Medium was console exclusive.

TheNamelessOne2d ago

No wait on the PC end, so I'm happy.

Show all comments (54)
140°

Silent Hill 2 - Immersion Trailer | PS5 Games

Explore Silent Hill and immerse yourself in psychological horror like never before.
SILENT HILL 2 is available October 8, 2024 on PS5.

hombreacabado3d ago

took a day off from work to immerse myself in silent hill!

90sGamingWasBetter3d ago

I'm not watching any trailers, I'm going to go into this one cold.

jznrpg3d ago

I try to do that for all games. I’ve played this game years ago but only have seen a short snippet of gameplay for the remake. I’m going to wait and play it on the Pro so I’ll have to avoid reviews and such for a month

1nsomniac3d ago

Mark my words, the 3d Spatial Audio will be best in class I reckon on this. They showed they were up to the task with Blair Witch. I think this will beat Returnal.

gold_drake3d ago

i really cant wait. it looks rly good

P_Bomb3d ago

Any word on a performance mode yet?

cammers19953d ago

Really hope they remake 3 and 4.

Show all comments (9)
130°

Electronic Arts CEO: AI Is "At the Very Core of Our Business"

Today EA hosted its Investors Day, and Chief Executive Officer Andrew Wilson talked about the company's dedication to generative AI.

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simulationdaily.com
Chocoburger5d ago

He's so excited to layoff more employees for FAKE STUPIDITY computer programing to replace them.

Hopefully EA takes a nosedive just like Ubisoft is currently doing. Lack of money is the only thing that can hurt them and possibly change them.

DarXyde4d ago

Knowing EA, I think they're more likely to sell their games cheaper or make Access the only way to play their titles than change course. They seem committed to destroying their labour force.

And the sad part here is that the proof of concept is there, where games can be made using AI.

I hate to say it, but those working in the gaming industry might be cooked. And unfortunately, I'm doubting most people will care as long as they get games they want. EA would absolutely dangle Dead Space 4 or a new Burnout in front of us, developed with AI. I wouldn't take it, but I think most fans would.

CantThinkOfAUsername4d ago

If AI does a better job then yeah why not? Though, I have massive doubts it will. If developers aren't willing to put effort in their games then they shouldn't be surprised that they're replaceable.

Chocoburger4d ago (Edited 4d ago )

Damn, a new Burnout, don't even bring that up. It hurts just to read those words.

The indie scene is massive theses days, but the big budget scene is mostly trash. I wouldn't mind to see these big publishers suffer or crumble away.

But that can only happen when the casual gamer stops buying yearly roster updates or whatever garbage is marketed to them on TV.

DarXyde4d ago

CantThinkOfAUsername,

I disagree. I don't believe the developers are at fault here. I would think those people don't like what EA is doing, but it's EA and they have tremendous power in the industry. Not everyone has the leadership qualities to peel off and form their own company. Add to the fact that falling out of grace with EA might just be an industry kiss of death. These people don't have any power, so I really don't agree with saying they're not willing to put in the effort.

thorstein4d ago

Now we just need to develop AI CEO and sell it to the board of trustees.

staticall4d ago

Hopefully, the only people who're going to be replaced by an AI are Andrew Wilson and his top management goons.

TheNamelessOne5d ago

And EA games aren't at the core of my purchases.

XiNatsuDragnel5d ago (Edited 5d ago )

Lmfao ea needs to do an ubisoft rn

ApocalypseShadow5d ago (Edited 5d ago )

Of course it is. EA has been lazy for years. Profiting for investors and themselves without putting in the work. Having AI write code or build graphics for them just makes them even more lazy.

I'd laugh if those same investors built "executive code" and got rid of EA's CEO and board of directors and replaced them with AI.

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