Gamasutra speaks to Braid and The Witness dev Jon Blow about digital distribution -- and he has some choice words about Microsoft's service, arguing that competitors like Steam and iOS are simpler for developers to deal with.
As part of the conversation that lead to the extensive interview feature posted earlier this week, indie developer Jonathan Blow (Braid, The Witness) also discussed his feelings about the current digital distribution landscape with Gamasutra.
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The Witness might be one of the best games ever made. A fun, frequently frustrating study on mysteries, humanity and a love of true magic.
The Witness is pure brilliance. I platinum'd it on PS4 and recently replayed it on PS5. It's definitely an incredible experience that requires no spoilers so just let the island guide you. Yes, the puzzles can get tough but they are never beyond completion so take come back and go see other things. There is also a ton of storytelling and mystery in the visuals. The Witness is the first game I have played that really took my mind to new heights of creative thinking and perspective. This game is more than meets the eye and 100% a masterpiece.
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I wonder if some of the supporters are going to bash the hell out of him because he's not the first indie developer to say this.
This article took Blow completely out of context as he says himself in the comments below the article. It feels very "FOX News", which is surprising for Gamasutra.