A new diorama based on the forthcoming Assassin’s Creed: Revelations has been revealed, set to launch throughout Europe shortly after the game itself. This highly detailed and hand-crafted statuette depicts Ezio Auditore da Firenze in a combative stance as he is about to commit murder.
"Hello everyone, we have more details to share concerning the upcoming decommissioning of online services affecting several AC titles, including additional information regarding the DLC for these titles."
When will you decommission this new one? I’m only asking so I can be happier by not buying it at full price.
The dog Chorizo from FAR CRY 6 has wheelchair legs, so is hardly a decommissioned pet. In fact very useful for digging up dirt.
Immersed Gamer writes: "Ubisoft came out with the announcement that some of their classic titles are shutting down their servers. While this is not entirely surprising, the next bit is quite shocking. As Ubisoft states in regard to many of said classic games, “additionally, the installation and access to DLC will be unavailable”.
The wording is a little vague, so the actual paid DLC could be safe. But it doesn’t change the fact that multiplayer modes of Assassin’s Creed Brotherhood, Rayman Legends, and Driver San Francisco will surely be missed. Especially since no alternative exists in many of those cases. This happens to unveil right next to our story where I essentially beg Atlus to port SMT to modern consoles alongside Persona.
Seems like videogame preservation is on the down-low…"
And you want us to go all digital? This is the bull sh*t that makes me apprehensive to an all digital future. You corpo guys don’t understand game preservation or it’s importance.
Companies who withdraw support should be legally made to patch games to enable the 'owner' to create and host their own MP lobbies. This is theft
Xfire writes "Worldbuilding is a crucial part of any story. It's not an easy task to create a believable setting with its own set of rules, customs, traditions and political affiliations and then weave a story into the said setting. Luckily, storytellers and video game writers don't always need to create complex settings when we've got history books as thick as Big Chungus.
Historical eras make a fabulous setting for video games. They've already got the world-building nailed, complete with their own set of rules, customs, traditions and political affiliations. Honestly, I don't think I need to justify the fact that historical eras make an amazing setting for video games. If you don't believe me, just go ahead and play the Ghost of Tsushima or any of the Assassin's Creed games."
The first crusade would be pretty sweet. I’d probably enjoy any of those on your list if they were done respectfully. Like not some dork in Portland making a Russian Revolution game.
Benin Empire, Far East, Central America. Games are pretty biased toward Europe, North America, and the Middle East. There is a very big world out there.
The pose looks so stiff. I'd think that if I were an assassin, I'd probably be twisting my body as I'm about to stab someone with the blade, but here he's just kinda...not.
Ezio is badass