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Dishonored is “the sandbox of assassination” says creative director, Raphael Colantonio

The creative director of Dishonored, Raphael Colantonio, has revealed more details on the multiple approaches the player can take in the Arkane Studios and Bethesda FPS-RPG.

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OcularVision2630d ago

So basically Assassin's Creed?

Ducky2630d ago

Assassins Creed doesn't really allow for much in terms of assassinations (they're kind of scripted/cinematic)

Hitman might be a better comparison.

Stealth2k2630d ago

hahahahha at this being an rpg

stevenhiggster2630d ago

I was just reading about this in PC gamer, it sounds pretty awesome tbh, look forward to hearing more about it.