KJ of TLR writes "These are the visual touches, that help make the experience certified on your home console."
Members of the original development team behind Rockstar Games' LA Noire are working on a new psychological thriller called Sowden House.
Hopefully McNamara is as far away from this as possible he set up shop in Australia then did nothing but complain about Australian labour laws while trying to make his workers live at the office working 24/7 on la noire punishing them for leaving at 3 am and being 10 minutes late to work at 9am the next day.
It's astonishing that none of the workers went to the fair work ombudsman as the studio would have been fined astronomical numbers
BLG writes, "Do you ever get that feeling after you’ve finished a game that you just wish there was more? Or do you spend years hoping and praying for a sequel that never comes?
This list compiles some of the top games we desperately want to get a sequel. Please give us more of our favorite games!"
Would love to see a sequel to the 7th gen FPS campaign SINGULARITY from RAVEN Software..
L.A. Noire is coming to the library of free games available to GTA+ Members on Thursday, May 2.
Totally agree with 1 and 3 but man sometimes that motion blur gives me a headache when overdone.
Love the facial tech
1 and 2 yes but LA NOIRE had texture and detail sacrificed for the facial tech i can do with out it though it was really nice
Agree on the transitions from cut scene to gameplay.
Completely disagree with the motion blur i want the game to look awesome not a blurry mess when i move. Plus its headache inducing which makes the game unplayable.
Disagree with the facial tech, when the body animation isnt up to par with the facial animation it looks horrid. In La Noire the faces look good but the bodies aren't on the same quality and it looks terrible. Then there is the actors overacting and over exaggerating their facial gestures. Plus the actors have to look like the characters which isnt bad if you want that but isnt what you want for most games.
3 and 2 are great
that motion scan tech takes away too much control from the artists in the games, dont like it