Ready Up's Dan Bendon interviews Greg Kasavin, the Writer and Creative Director behind the recent Xbox Live Arcade hit Bastion, to find out a little more about the studio and inspiration behind the game.
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I don’t think there ever was a time for GaaS. Its entire resistance is revolved around making a game that generates recurring revenue constantly throughout its lifetime. It’s straight up a corporate scumbag design.
I watched the video seeing if anything changed since the initial Suicide gameplay vid before the delay and it looks the same. So weird watching all the characters just start a gun to their back and bounce super high shooting with no kick-back animation in an empty dead world. The voice acting is cringe and there doesn’t have any sense of atmosphere or immersion like the Arkham games.
And they expect you to pay $70 to $100 for this and then pay more for Battle Passes and items to make grinding less a chore. Yea, no thank you. I hope you learn a hard lesson with this one.
This game looks like it has some serious potential...I may give this one a shot!
Okay, Bastion, you win. I'm totally getting you.
Despite sounding like a derogatory term, Bastion has just gone up in my estimations after reading this interview. Nice one Ready Up!
Looks awesome.
It is a really great game, I've done just about everything there is to do and I still want to play more.