110°

Ready Up » Interview with Greg Kasavin, Writer and Creative Director of Bastion

Ready Up's Dan Bendon interviews Greg Kasavin, the Writer and Creative Director behind the recent Xbox Live Arcade hit Bastion, to find out a little more about the studio and inspiration behind the game.

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ready-up.net
Sezzyboo5064d ago

This game looks like it has some serious potential...I may give this one a shot!

RaptureLeaking5064d ago

Okay, Bastion, you win. I'm totally getting you.

ThatGiloFella5064d ago

Despite sounding like a derogatory term, Bastion has just gone up in my estimations after reading this interview. Nice one Ready Up!

FlareUK5063d ago

It is a really great game, I've done just about everything there is to do and I still want to play more.

70°

Hades II: Supergiant Games Talks Nintendo Switch 2 Power, Witchcraft Themes and more

Supergiant’s Hades II kicks off Nintendo’s Creator’s Voice series, showcasing Switch 2 upgrades, gameplay evolution, and more.

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clouddosage.com
60°

Warner Bros. Games Officially Acquires the Developer of MultiVersus

IGN writes: "Warner Bros. Games has officially acquired Player First Games, adding the developer behind MultiVersus to its profile.

In an official release sent to IGN, Warner Bros. confirmed that co-founder Tony Huynh and Chris White will retain leadership of the studio, which has led development of the popular Smash Bros-like brawler. "

80°

Warner Bros. Is Pivoting To Live-Service A Decade Too Late

Warner Bros. announced it's pivoting to live-service games, which could be a disastrous move for its devs

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thegamer.com
anast575d ago

They really mean they are pivoting to slot machines on mobile devices.

CrimsonWing69575d ago

I don’t think there ever was a time for GaaS. Its entire resistance is revolved around making a game that generates recurring revenue constantly throughout its lifetime. It’s straight up a corporate scumbag design.

I watched the video seeing if anything changed since the initial Suicide gameplay vid before the delay and it looks the same. So weird watching all the characters just start a gun to their back and bounce super high shooting with no kick-back animation in an empty dead world. The voice acting is cringe and there doesn’t have any sense of atmosphere or immersion like the Arkham games.

And they expect you to pay $70 to $100 for this and then pay more for Battle Passes and items to make grinding less a chore. Yea, no thank you. I hope you learn a hard lesson with this one.