190°

Army of Two III in development, ditches Unreal 3.0 for Frostbite 2?

There have been recent rumors that the engine is also set to power Mirror Edge's next outing as well. This however might not be the only EA title to use the engine. We found a profile that might point to the direction that the next iteration of Army of Two might be in development and will feature the rendering powers of Frostbite 2.0

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vicariousgames.blogspot.com
CrimsonEngage5075d ago

Army of Two III... Why not just call it Army of III and add a third person to the crew? Anyways, hope it doesn't suck as bad a s the second game. The first is still the best.

Solid_Malone5075d ago

yeah, i was thinking the same, it should be called Army of Three instead of Army of Two 3.

I'd be amazing to see them use the frostbite engine aswell as the ANT engine.

jony_dols5075d ago

Is Frostbite 2.0 set to be the next generation's Unreal 3?

I hope EA encourage their studios to use their own independent engines rather than reusing FrB 3.0 in all their games....

disturbing_flame5075d ago (Edited 5075d ago )

Really sick of Unreal engine so it would not bother me.

DrFUD5075d ago

If this is true it might be a looker.
If it's one of the better looking games on market maybe people will try it just because of that and that's not going to happen sticking with the Unreal engine.
Because let's be real...
Nobody is dumb enough to claim any Unreal engine game is one of the best looking titles this gen unless they are 360 fanboys who try to use Gears because that's what fanboy goggles do - they make Gears one of the most impressive looking games out. LOL

AngryHippo5074d ago

Really?! gears 3 does look amazing in my opinion and so does arkham asylum and I'm sure more than a few others feel the same. Do you honestly not think so?! I think fanboy goggles work both ways!

Dart895075d ago

They might as well start using FB 2 on all their games :D.

OC_MurphysLaw5075d ago

I think EA has mandated that all games now must use Frostbite 2.0 if its from an internal developer. No complaints so far but then again...I haven't really played a game yet on Frostbite 2. I am curious to see how games like Need For Speed will handle the engine.

Solid_Malone5075d ago

yeah definitely agree with you, but it is a very cost effective solution for them to use their own built engines.

gamingdroid5075d ago (Edited 5075d ago )

I would be surprised if they didn't, because Unreal would cost them a pretty penny while Frostbite will not. Of course that will cause some delay in pushing out titles though... new technical stuff and moving all the stuff over.

Persistantthug5075d ago

There are some EA developers which do use their own engines.

I don't think EA corp is forcing Visceral, for example, to use Frostbyte if Visceral is fine with their own.

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60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com
50°

Electronic Arts Claims "Strong" End of Fiscal Year as Split Fiction Has Sold Nearly 4 Million Units

Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.

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simulationdaily.com
70°

EA Cuts Around 300 Roles, Including Roughly 100 at Respawn

In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.

Lightning7753d ago

Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....

This is why this industry has slow releases and none compelling games.

127maXimus53d ago

Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?