I am one who loves a good romp around while spelunking from the safety of my apartment but it seems everyone is always hanging off of someone’s else toe lines to reap the benefits. I do not want to be harsh with this review because everyone has to start somewhere, but every “PC Inspired” mining import for Xbox 360 just does not work because of the lack of mouse and keyboard.
Digital DNA Games has revealed that their uber-popular CastleMiner Z has now become the second most downloaded Xbox Live Indie Game of all time.
Both heavily inspired by Minecraft, Total Miner: Forge and FortressCraft locked horns but it was the former that come out on top, having now pushed out more units than the latter on the Xbox Live Indie Games Marketplace.
TM: Forge was a horrific Minecraft clone. Not only did the controls not work well, but the gameplay got so boring.
This is only in the US ( http://marketplace.xbox.com... & http://marketplace.xbox.com... ) and FortressCraft has not sold 1 million units as stated in the article.
With more and more Minecraft-likes coming out, Minecraft has successfully transcended from being just a game to being a genre unto itself. (And why this is a great thing)
Uh? How is the controller a problem.
The only keys I use for minecraft are wasd...
But anyway, minecraft is on its way to xbla - though it has some kind of kinect implementation which can't be anything beyond retarded; as long as it isnt mandatory it won't be a problem.
It's actually a pretty good game. I've put in quite a bit of time into it. Plus it has split screen, which already makes it better than minecraft in my book.