Critical Gamer's Ian D explains why he thinks that Bulletstorm's failure is a victory for consumers, and how it has restored his faith (a little) in the games-buying public at large.
Fans of Bulletstorm or Cliffy B, look away now...
Taking into account the skin’s styles, inspiration and final product, we’re going to rank every skin from the Fortnite Chapter 5 Season 2 Battle Pass in order from worst to best
Epic Games winning its cases against both Apple and Google is shaping the way forward for the future of mobile gaming.
I feel alot of mobile gamers are kids which will at some point probably turn to console or pc. Mobile gaming just doesn't cut it for me.
Epic Games scored a win against Apple as the iPhone's manufacturer is being forced by the European Commission to reinstate Epic's iOS developer account, paving the way for the return of Fortnite to the platform.
Beh. Tim Sweeney is such a pain. He's always trying to force Apple to play by his rules. He should make his own phone, and launch his own app store there and see if he can make it viable. Options are nice, unless they're parasitic, i.e. Epic Games / CCP.
Bit of a flawed argument, IMO. The article basically reads like "I'm glad it didn't sell because I didn't like it."
Regardless of whether I like something or not, if a lot of other gamers like it and it achieves critical success, I've got no interest in seeing it fail. People enjoyed it, who would I be to say I'm glad it failed just because of my own personal taste?
Author also puts some kind of fault on Cliffy B being involved in the game's marketing, stating that if the game is good enough, it should sell. Very wrong, IMO. Marketing means everything these days, especially in such a crowded market. Good games like Singularity, Enslaved, Split/Second and more have failed at retail due to marketing. Not only will we likely not see sequels because of it, but a lot of developers lost their jobs.
He also makes a comment about gamers being mature enough to see through some of the juvenile themes Bulletstorm carries. To that I say, Duke Nukem says hello.
The piece itself is well written and I respect the author's opinions, but I certainly disagree with the overall message. And to be clear, I don't consider Bulletstorm a failure. I believe it's still on track to top 4 million units by the end of 2011.
This game was brilliant and in fact, BETTER than Gears. Possibly the best Epic had come up with for a long time, thanks in part to People Can Fly.
Personally, loved Bulletstorm.
Only reason people didnt buy it is because its not being talked about. Its not cool to play unlike COD. I dont buy generic FPS games and sadly a generic FPS game outsold this innovative one. Expect the developers to create more generic FPS titles because this one didnt sell. This article is BS.
Call Of Bulletstorm: Black Ops 2013 .
This author is intelligent. Thats refreshing. Favoriting his site.
Bulletstorm was one of the worst games I've played in a while and I buy A LOT of games.
I'd give the game 5-6/10