GamesRadar writes: Maybe it was the point when Vincent Brooks, Catherine’s protagonist, grew ram horns from the back of his head. Or maybe it was when we had to ascend a series of seemingly unending blocks to escape a mutant infant that was spewing chainsaws from its mouth. The thing is, we don’t exactly remember when we decided Catherine was one hell of a wtf-mind-trip. We just know we dug it. Crucial changes have been made since the Japanese version, removing most of the gameplay annoyances.