380°

Call of Juarez: The Cartel graphics - Should Ubisoft be embarrassed?

Product-Reviews writes: We understand that this may be coming across as very harsh despite the game isn’t even out yet, but if gamers are forking out $60 to play this title, there’s the other side of the argument which demands that gamers should be treated to decent graphics for their relevant console version, not a game which is comparable to Goldeneye on the N64 from a graphical point of view.

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product-reviews.net
tr00p3r5092d ago

The game will probably be pretty good, but I'm sorry Ubisoft..there's no excuse for graphics like that.

Warprincess1165092d ago

It doesn't even look that bad. Stop being a graphics whore.

trainsinrdr5092d ago

haha very funny your awesome :P

consolez_FTW5092d ago

LOL Warprincess116

I think that playing all that COD has affected you vision and sense of great looking games.

RememberThe3575092d ago (Edited 5092d ago )

Compared to that new Resistance 3 video and what we're seeing from Gears and Uncharted, this does look pretty shitty.

But compared to the everything else it looks fine. Plus, it looks like a fun enough game. I'll probably rent it.

OhMyGandhi5092d ago (Edited 5092d ago )

what's weird is that "L.A. Noire" had graphics extremely similar to that. Yet, when people see the "revolutionary facial expression technology" they think it would reflect on the craftsmanship taken into creating the actual models.

edit: and I'm still not happy about the change made to a more "modern setting" with game.
Bound in Blood was a great game, one of few "wild west" related titles. There simply was no need to have as radical a change.

kaveti66165092d ago

LA Noire was praised not for the texture work, but for the way facial expressions realistically matched intonation, inflection, tone, and emotion of the character. The textures on the face were not amazing, but they were good enough.

This game will not have good texture work, nor will it have revolutionary facial animations. This should make you wonder what Techland has been spending their time with in this game.

CaptCalvin5092d ago

There's no craftsmanship involved into making the faces. All they did was shoot a special camera at some actor game and turns it all into digital form.

STK0265092d ago

I doubt it will be very good, considering IGN's latest preview of this game was quite negative; now, I know it's IGN and all, but they're usually very positive in their previews, even when the game turns out bad and they bash it in their review of said game.

Anyway, when you get a negative preview, it's a pretty bad sign. And from what I've seen of the game, somewhat subpar graphics (they aren't that bad) are probably the last of Ubi's problem with this game.

badz1495092d ago

But for a game this far in the generation to look like this is a bit ridiculous too. All I can think about when seeing this game is Soldier of Fortune Payback and that is a crap from 2007!

SilentNegotiator5091d ago

I really don't think it looks all that horrible. It looks functional to say the least.

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RyuDrinksTheDew5092d ago

are you serious? comparing it to goldeneye?

im sorry, but thats beyond ridiculous.

Raendom5092d ago

Agreed. Seen worse graphics this gen by far. Dynasty warriors the worst offender, but still above ps2 levels. This article sucked cck and balls.

stu8885092d ago

yeah, i think some people don't realize how good graphics are on the whole these days.

dagamster5091d ago

If the games fun than who cares if the graphics aren't the best.

BlmThug5092d ago

Mate Even The Xbox 1 Couldn't Pull Of Graphics Like This Never Mind PS2

kaveti66165092d ago

You're right about that. People tend to forget now how bad video games looked. Their memories of the last gen games are biased by nostalgia.

Buff10445092d ago

I think Ubisoft has plenty of other things to be embarrassed about, yes?

Pozzle5092d ago

Can I have this author's copy of Goldeneye? My copy didn't have graphics that looked like this. :O

Pintheshadows5092d ago

It must be the special edition that came with a bucket of magic mushrooms.

To be honest this game has many other problems rather than just its mediocre visuals.

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60°

Report: Inside Ubisoft's Project Renaissance, a Cancelled Minecraft-Like Voxel Game

In recent years, Ubisoft has canceled several games, one of them being a project code-named Renaissance.

100°

16 Ubisoft Titles Can Now Be Purchased on The Xbox PC Store

In a very intriguing and interesting move, 16 Ubisoft titles can now be purchased on the Xbox PC Store. Of course, this is a first as Ubisoft PC titles have never been purchasable on the Xbox PC Store previously.

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clouddosage.com
jznrpg39d ago

Servers are going to be bogged down by that 1 guy who will use this.

SimpleDad38d ago

Ahhh, the good old... Xbox PC store?
Who tf uses that?

Tacoboto38d ago

Kind of weird without them being updated to Xbox Play Anywhere purchases

MrDead38d ago

I uninstalled it as I was sick of the ads popping up on my login screen.

180°

Ubisoft Announces Weak Financial Results, Delays Games, but Assassin's Creed Shadows is Going Strong

Ubisoft announced its financial results for the fiscal year 2024-2025, and they're not good, but Assassin's Creed Shadows is doing well.

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simulationdaily.com
neutralgamer199239d ago

Three companies keep showing their true faces and telling us who they are but for some weird reason we refuse to believe them. Even when everything they show just makes their greediness even stands out more

Keep messing with the consumers and keep being greedy. Keep telling your consumers to get comfortable now owning your games and we will. You only have few IP's that gamers care about anyways so

"soon enough tencent will buy you out. They already own 49%. Keep deleting games from gamers libraries and getting sued over it instead of making offline play possible for the crew" it's sad that I believe in 10 cents more than UBI because atleast tencent knows how to run a proper business

These executives can taking millions and bonuses and stock options yet they fire those actually making the games without thinking twice. Gaming has become so greedy that their own greed will be their downfall. Companies like Capcom have realized making good quality games and treat gamers with respect

AC series started with a soul but now it's just a soulless empty option world with icons filling the game map. They make their own games so grindy so that they can see the XP boosters to even the odds. As a gamer in my 40's all I want to know is when did gaming just stop being about Fun and all about greed. Double XP weekends selling cosmetics and dances. I use to be a big sports game guy when I was in my 20's the other day I wanted to play NBA 2k and after doing some deep research I realized the best NBA game was 2k17 and NBA 2k25 at $9.79 I couldn't pull the trigger on that 2k25 for how egregious the micro transactions were. So much of the fun is behind a pay wall

dveio38d ago

True words, buddy.

Q: "So how many units did Shadows sell?"

Ubisoft: "Well, look, we ... it's been a busy week."

neutralgamer199238d ago

For over a decade, the price of video games remained steady. We paid $50, then $60 for full, content-rich experiences. Developers found creative ways to deliver incredible games without charging more. From the PS2 era through the PS4/Xbox One, pricing consistency gave players a sense of value and trust.

But then came the jump to $70 during the PS5 and Xbox Series X launches—justified by "rising development costs." And now, barely four years later, we’re seeing $80 price tags becoming more common for standard editions. At this pace, by the time the next generation of consoles launches around 2027, $90 games could be the norm. And with a behemoth like GTA 6 on the horizon, a $99.99 base price wouldn’t be shocking at all.

Yet we’ve also seen proof that this kind of pricing isn’t necessary for success. Look at the recent launches of Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. Both released at $49.99 and have been met with strong sales and positive reception. These games show that there’s still plenty of room for high-quality, mid-budget (AA) titles that offer great value—and gamers are more than willing to support them at fair prices.

But here’s the problem: the big publishers don’t care. If we as consumers keep paying for deluxe editions, early access, and overpriced base games, they’ll keep pushing the limits. They’re not going to back down unless we speak with our wallets—because that’s the only language they listen to. If they see record sales, they’ll take it as validation.

It’s frustrating when these same companies report record-breaking revenue and profits—yet still complain about tariffs, still find excuses to raise prices, and still hand out bigger bonuses to their CEOs. If they’re doing so well financially, why are they passing more of the burden onto players?

It’s because gaming has become the second biggest entertainment market in the world. And with that comes attention from hedge funds, investors, and boardrooms focused on short-term profit, not long-term player trust. To them, your passion is just a revenue stream. They care about quarterly numbers, not the health of the industry or the joy of the experience.

And unless we—as players—take a stand, the greed won’t stop. The monetization will grow, the price hikes will continue, and the soul of gaming will keep slipping away. The choice is ours. We can either keep paying more for less, or we can push back. One purchase—or one refusal to purchase—at a time

dveio38d ago

"And unless we—as players—take a stand, the greed won’t stop."

And that's the tough part about it.

Look at those annual figures showing billions and billions of money being spent on the most ridiculous add-ons, DLCs, pre-release accesses, even pre-orders, digital deluxe crap, etc.

I mean - we've stood together at times. I don't say it didn't happen before.

But within all of our communities there's so much passive aggressive defensiveness.

Look at the debates regarding physical vs digital.

Publishers can't keep a straight face reading our discussions in which many people abandon physical.

Playing straight into the cards of publishers out there.

neutralgamer199237d ago (Edited 37d ago )

Like I said gamers are the biggest issue with gaming. We may united on a issue but as soon as our favorite gaming franchise gets a release we will support it. If there any doubt Mario kart will be one of the best selling games on switch 2?

Things we use to unlock by simply playing a game has not be sold to us as extra content

Rainbowcookie38d ago

I think people arebgetting tired of the formula. We see it in sales. People just want fun again.

neutralgamer199237d ago

I just want games to be fun and not geindy and full of micro transactions

anast38d ago

Even the $130 ultimate editions of UBI games are only a bit less grindy and they still beg people to buy helix coins throughout the whole experience.

It's a travesty what 2K did to NBA 2K.

neutralgamer199237d ago

It really is because NBA 2K is simply unplayable without spending money and you can't even respec for a new my player you are required to spend again

+ Show (1) more replyLast reply 37d ago
SimpleDad38d ago

When you don't disclose units sold... and your stock goes down... how is this doing well?

CantThinkOfAUsername38d ago

"According to the company, Assassin’s Creed Shadows achieved the second-highest Day 1 sales revenue in franchise history, following Assassin’s Creed Valhalla. It actually had the best Day 1 performance of Ubisoft’s history on the PlayStation Store."

S2Killinit38d ago

AC Shadows is doing good yes.

gigoran838d ago

but but 2,000,000 players...

Chocoburger38d ago

Ubishit burned so many bridges with fans, releasing filler dreck that was purposefully designed to push you towards micro-trash-actions. It didn't have to be this way, they could have respected us players more, instead of making players waste countless hours of their life just to see stupid "experience points and resources numbers go up" and attempt to profit off us in such a disrespectful way. I stopped supporting them a long time ago. Keep burning bridges, and keep burning your company from within.

S2Killinit38d ago

Which UBI games did that? Im legit asking.

Chocoburger37d ago (Edited 37d ago )

Any game (be it Ubisoft or any other company) with an unnecessary shoe-horned in experience points system, endless resources collection, and a micro-trash-action store that sells you boosters that alleviate the grind.

They do it on purpose to nudge players towards spending more money, and its something I refuse to support. Nearly all modern Ubisoft games have experience points and skill trees these days, not because it makes the games better, but because it can potentially make them more money by exhausting people into giving in and buying boosters.

Assassin's Creed, Ghost Recon and more series are offenders of this game design blight.

S2Killinit37d ago

I see. And I agree. I dont like these trends either. Although I dont remember AC having paid upgrades (given that my last one was black flag)

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