130°

Source Engine is “long in the tooth,” say Epic, pitches Unreal to indie devs

Yesterday, Epic rounded off the two day Unreal University event in London, offering a day of free seminars to students and enthusiasts looking to make new games using the free Unreal Development Kit. PC Gamer sat down with with technical artist and level designer Alan Willard and Epic’s European territory manager, Mike Gamble for a chat about the popularity of the UDK among fledgeling developers, and how it stacks up against popular competitors like Valve’s Source SDK. Their verdict: Source is “long in the tooth.”

BeastlyRig5089d ago (Edited 5089d ago )

Time for some bulky space marine, plastic, shiny skinned platformers!

I really hope next gen there will be less middleware used & more companies building there own engine..

And Epic needs to stop acting like they support pc gamers or something.. Why would pc gamer talk to them as if they made many game this gen for pc? I would tell them to haul ass and go make a 360 game..

NovusTerminus5089d ago

I hope the next gen is less middle ware too. Companies need their own engines to work with.

But for small studios who cannot make an entire engine, the UDK is great. I have it, and it works good.

Baka-akaB5089d ago

next gen will have even more it seems actually . But at least a trend is showing up . Look at Capcom , konami , bethesda , and a few other big publishers ... It seems that they now will stick to their own engine across games , at leas for most project , rather than pushing small in house unique owns and using by default the likes of UE3 .

Grip5089d ago

i just want to ask.. is Unreal Development Kit Friendly use? and easy To dev on it?

bozebo5089d ago

It's the easiest out there. Unless you are a programmer, in which case you will HATE it.

Grip5089d ago

No im not programmer, i just want to goofing with the Kit... Thank u

iamtehpwn5089d ago (Edited 5089d ago )

Bozebo, that's completely untrue, many programmers, including myself, love it. Scripting is still *highly* required It's the same UE3 minus the direct C++ source (which you don't really need).

Take a Look at my UDK game work in progress. (Test graphics used, models are merely place holders)

http://www.youtube.com/watc...

A PC and iOS multiplatform game Action Adventure game. This is only about roughly one month's worth of work. The Engine is incredibly nice, and after using it, I understand why so many developers license UE3. It makes development a lot easier.

bozebo5089d ago (Edited 5089d ago )

Some good points coming out here.

But yeah. My main issue with the UDK is that it has updated the input system and it now causes horrible issues with high DPI mice because they use the windows cursor rather than the raw mouse hardware input... Which is the worst decision ever because it causes 'negative acceleration' unless you are gaming at a very high res (2650x1600 or above).

It probably came around when they changed the input to better support motion devices or something, and whoever programmed it was ignorant to PC requirements - and should be promptly fired for not being able to do their job properly.

Basically, I will not be able to play any unreal engine game ever again because low sensitivities with a high dpi causes jittery input. But its up to them if they want to alienate a portion of the PC gaming market and lose sales.

If you go on the steam forums there are loads of threads by people who don't understand the root of the problem and are blaming the developer for bad mouse controls. (bioshock, mass effect and bulletstorm boards).

bumnut5089d ago

Arkham Asylum used unreal engine and that looked great. Nothing wrong with the engine in the right hands.

TheIneffableBob5089d ago

Nope, from here on forth middleware usage will keep going up.

Hardware and games have gotten too complex for a single studio to create every set of tools needed. Even a team of 400 will have to get outside help if they wanted to create a game on the scope of Assassin's Creed or Grand Theft Auto.

Middleware usage among indie devs will especially go up if they're trying to make a Hawken instead of a Terraria.

+ Show (2) more repliesLast reply 5089d ago
solar5089d ago (Edited 5089d ago )

The Source Engine runs great. and Valve supports modders far superior than Epic.

BubbleSniper5088d ago

There are modders out there that put Epic to shame. Not to mention the modders who had HD textures in Crysis 2 before Crytek came out with the official patch.

lil Titan5089d ago

unreal engine sucks and is being over used this gen. i would rather developers use other engines like the id tech 5, or the new FOX engine to be released. crytek engine doesnt look bad, DICE frostbite 2.0 just anything except unreal even if it means making there own from the ground up and some of those engines i know it depends on if the main developers if they will let other developers use there engines. but they need to use something different but it seems nowadays its all about the money and not the art of telling a story even the gameplay isnt anything special anymore witch is funny since people back in the 80's where limited to the tech but now there should be now excuse why this game plays like that game "BE ORIGINAL"

bozebo5089d ago (Edited 5089d ago )

I prefer source. The editor is easier to use and the engine itself is considerably more efficient, also it has far superior AI controls.

UDK is so damn bloated and it is designed for Artists, not developers. Also, by default every UDK game feels the same, it takes a lot of work to give it a "feel"; ie, you have to go into the low level and modify the classes and methods of the engine - which is what they are trying to say is wrong with source.

In short, most of the people drawn to UDK have no idea how to actually make a game. Whereas programmers are drawn to Source, so there are more Source games actually made.

ATiElite5089d ago (Edited 5089d ago )

Source wins every time.

1. Epic's Unreal engine is really crappy and only good for making 360 games.

2. Epic has virtually no PC support where as Valve is PC Gaming.

3. Great Source modders have been hired by Valve where as Epic is all about promoting Cliffy B

4. Source has better textures, A.I., and Physics than the Unreal Engine which basically everything looks like plastic coated play-Doh.

5. The Source is easier to work with.

bumnut5089d ago (Edited 5089d ago )

Not sure I agree with you:

1. Arkham Asylum used unreal and looked amazing on pc in 3d.

2. Kind of agree

3. Agree

4. Don't agree with this one, there are bad looking games running on both engines.

5. No idea because im not a developer

Source engine is getting old though, can't wait to see what the next one is capable of.

iamtehpwn5089d ago

1. That's not true. I'm currently using Unreal Engine to develop an iOS game

2. Unreal Engine is designed be very multiplatform, this is up to the developers

3. This is true, Valve does get the good guys.

4. This is not true at all. In fact, look at Lost Odyssey. What the game looks like is up to the artists

5. This definitely isn't true (I have development experience). Let me just say that my community college teaches game development courses. They used to use Source Engine and switched to Unreal and many of the professors there have been in the game industry for a while and it was their decision to do so.

TheIneffableBob5089d ago

I like Source but it is OLD.

1. No. UE3 has a bunch of people dedicated to improving the engine. It has the latest technologies and well-updated tools and supports many platforms.

2. UE3 supports PC. It was updated a few months back to support DX11.

3. Yes, I feel that Valve have been better with the community, but not necessarily in respects to modding. They do hire modders but the tools they give aren't that great. Epic had the 'Make Something Unreal' contests but they haven't done one of those in a while.

4. Better textures? No. Better AI? Doubt it. Better physics? No. Have you seen the PhysX APEX engine in UE3?

5. Definitely no. The tools in Source that are given to modders are antiquated and not easy to work with at all. I don't know about their in-house tools, but their public tools are definitely archaic. Unreal Engine 3, on the other hand, has intuitive tools that make development much easier.

Valve is my favorite company and they make my favorite games, but their engine is very old--it's based off of Quake 1.

ATiElite5088d ago

lots of disagrees and friendly opinions to back up disagrees. great debate!

I'm gonna stick with the Source Engine. It may be long in the tooth but Portal 2 looks just as good or better than any unreal engine game out there.

and keep in mind that Portal 2 does not contain all the post processing effects and physics that Valve has been adding for preparation of episode 3.

+ Show (1) more replyLast reply 5088d ago
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130°

Epic CEO Sounds Alarm On Changing Industry As High Budget Games Not Selling Well

Epic CEO believes the gaming industry is undergoing gravitational change. Many games are released with high budgets, and they’re not selling nearly as well as expected.

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tech4gamers.com
Cacabunga259d ago

They are selling.
Gaas are a very risky model to follow.

Epic is lucky with fortnite, it’s the reason why they’re making such claim.

Development costs increased yes, but for me it’s due to folk relying too much on advanced hardware.
A great game is regardless of raw power, ask Nintendo

Zombieburger638259d ago

You blame powerful hardware? It’s most certainly because devs aren’t given enough time, mismanagement by superiors, forced dei and shit writing all around.

Cacabunga259d ago

Taking advantage of more tech means more time and therefore more cost, which can be risky if the sales don’t follow.
It’s what i meant.

bradfh259d ago

With high inflation, government money printing, and rising debt, many people will have to cut back on entertainment to afford food and shelter, especially with no increase in living wages.

PRIMORDUS259d ago

Sweeney is worth $7.6 billion, and a sell out. Turned his back on Unreal Tournament. With that much money he has way more than enough to make a new UT with UE5. If not he should just give the license away to fans and they will most likely make it better. Never liked Sweeney after he abandoned UT.

Amplitude259d ago (Edited 259d ago )

Do you really want a new Unreal Tournament though?
Games like Resistance, Warhawk, Unreal, Halo, Last of Us Factions, Unreal Tournament.... they just don't exist anymore.

If a new Unreal came out, it would have a battle pass, skins, nonsense currency, and would have to be free to play.

One time payment online multiplayer games that don't hold people's attention for infinite hours [service] just aren't enough for publishers anymore. This new generation of players too - they just seem to get bored if there's no endless progress bar to fill and unlock emotes.

I miss when multiplayer games were fun too but they aren't anymore.

(If anybody else is with me here, come play Warhawk on RPCS3, we've still got a sweet community of players over there and always love new people joining)

PRIMORDUS259d ago

I do want another one yes, just build upon what made UT2004 so good, one of the best arena FPS ever made. I still have it installed and play sometimes. To me it seems these types of shooters is where you see the most skill, no hero shooters where you have someone healing/helping you rack up kills, with Quake and Unreal there is no crutch is kill or be killed lol. Best for fans to make it, it can be free with no season pass shit. Maybe Quake 5 might come out one day and be like Q3.

remixx116259d ago

Warhawk, resistance, socom confrintation, killzone 2. Ps3 was amazing with the multiplayer shooters

Amplitude258d ago (Edited 258d ago )

@emixx116:
Still is mate. All 4 of those games have active communities on the real PS3 or emulation through simple DNS changes (and getting whitelisted through the Discord I suppose). MAG as well !

rlow1259d ago

Get rid of all the political crap along with DEI. Then they’ll start selling again. When you attack your fanbase and the consumer, what do you expect to happen?

LucasRuinedChildhood259d ago (Edited 259d ago )

No. Tim Sweeney is not so subtly spreading the bullshit narrative again that single-player games are dying - he's saying that people want to play games with their friends instead.

If anything, the big budget projects that are consistently failing to make money are the type of games that he is pushing. Metaverse, live service shit. Single-player games are more likely not to bomb.

But rather than sniffing out this bullshit, you're opportunistically going along with it to mindlessly scream about DEI. C'mon, man.

The main issues that do exist are outdated game design (Ubisoft, Bethesda), budgets getting too big in general and shoving live service into traditionally single-player projects.

Elantregaless258d ago

Gamers, why arent you buying high budget AAAA games? they review well on IGN.

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70°

Fortnite maker's appeal in Epic vs Apple case smacked down by Supreme Court ruling

The Supreme Court seems to have given it's final verdict on Epic and Apple's legal battle in the US.

Read Full Story >>
videogamer.com
220°

Epic win: Jury decides Google has illegal monopoly in app store fight

Three years after Fortnite-maker Epic Games sued Apple and Google for allegedly running illegal app store monopolies, Epic has a win. The jury in Epic v. Google has just delivered its verdict — and it found that Google turned its Google Play app store and Google Play Billing service into an illegal monopoly.

Read Full Story >>
theverge.com
gold_drake556d ago (Edited 556d ago )

oooo shiiiit
well, there ya go

but i think the biggest issue are the judges in these cases.
most of them have no clue about all them things.

ii wonder what the judge will decide Epic actually "won" or what the out come is.

Petebloodyonion555d ago

Why are you saying the judge have no cases?
I think the judges shows lots of clairity that in a duality market (APPLE and Android) there's no competition when both are already agreeing on the price.
Do you think there would be deals if Wallmart was the only store where you could buy food?
How would the argument of "but there's competition between Cookies and cereal brands" would hold up when Wallmart could decide that each provider must pay a 30% comission just to display product in store?

There's already tons od laws to make sure that there's not only 1 physical store brand and that store owners can't be in cahoot with competition in order to fix price so why would this be different for Virtual storefront?

gold_drake555d ago

i didnt say that.
read properly next time.

and the digital market is more complex than supernarkets.

Einhander1972555d ago (Edited 555d ago )

"Do you think there would be deals if Wallmart was the only store where you could buy food?"

This isn't even the same types of argument, you have a variety of different devices you can get content on, like Apple pr Google or PC or consoles, all these things plus more compete with each other.

The only winner in this decision are Epic, Microsoft and other people who are already rich. All these greedy companies are using the law to steal profits from each other and it's going to be the consumers who pay more.

All these devices we use are heavily subsidized by the profits these platform holders make from selling peoples products. If you think Epic is going to start charging less for their MTX now or whatever your crazy, consumers are not going to get anything back from the winners here. All consumers get is the privilege to pay more for devices.

Edit:

"Wallmart could decide that each provider must pay a 30% comission just to display product in store?"

Walmart does take a cut of every sale in their stores....thats how they make money. They also sell shelf space, the products that are are in the center instead of the top or the bottom pay to be there and to have higher visibility and easier access. They also sell access because obviously they don't have enough space for every brands products.

Using your Walmart analogy, how long do you think Walmart would stay in business if they just let anyone walk into their store and sell things without helping to pay for the upkeep of the stores and other costs? They wouldn't that's why things don't work like that.

That is what Epic wants, they want to use these devices with out paying to help maintain them.

Petebloodyonion555d ago (Edited 555d ago )

@Gold _Drake
Sorry bad writting from my part I meant to say Why do you think Judges have no clues?

@Einhander1972
Last I checked tons of small developpers and consummer association complained about the 30% tax cut that Sony Steam, Google, Apple are charging so why do you say only Epic benefit from that decisision is beyond me. Heck I recall this article making the headline recently
https://www.gamesindustry.b...

As for Walmart Upkeep, I would like to remind you that it's Wallmart and other store who need to cut in THEIR profit margin if they want to match price seen in other stores and not the other way around like in the digital market where Game publisher must sign price parity clause to please Google, Apple, Valve and Sony
https://www.linklaters.com/...
https://www.ign.com/article...

555d ago
Extermin8or3_554d ago (Edited 554d ago )

Thst isn the issue here. Thr issue ws the secret deals Google was doing to lower its cut for certain big apps publishers and only them and the fact that a requiremenf for said deals was nof helping epic games sefup its own mobile store.

Einhander1972554d ago (Edited 554d ago )

"Last I checked tons of small developpers and consummer association complained about the 30% tax cut that Sony Steam, Google, Apple are charging so why do you say only Epic benefit from that decisision is beyond me. Heck I recall this article making the headline recent"

Yes, yeah developers and other people who are selling things to you may benefit but the main benefit is these large companies who want to bypass fees.

But at the end of the day they are not going to start charging you less, they are going to charge the same but get more profits.

And the link you posted about the case against Sony is filed by Alex Neil a certified con artist who doesn't care about consumers they just want a huge personal payout.

And as for parity clauses again the money is going to come from the consumers one way or another, these people are fighting to take each others profits, if the parity clauses are blocked we'll pay more for hardware.

The idea that any of these changes are going to make things cheaper for the consumer are a joke, the only thing that changes is who gets the profits.

And as for Walmart, you missed what I was saying Walmart may lower the price on an item but they just charge the manufacturer of that item more to stock it on the shelves.

In some ways the digital stores are better because they don't charge an upfront fee to put an item on the store they instead charge a fee per sale. Which if they have to reduce the fee that charge for sales they would likely recoup that money by charging a fee to sell something on the ap store. Which also would benefit the rich companies over small developers who would be able to pay upfront fees that smaller developers may not.

Which is the reason Walmart only stocks the major brands and not a bunch of start up small brands, because the major brands can pay for shelf space.

+ Show (3) more repliesLast reply 554d ago
1Victor555d ago

Don’t hold your breath yet there’s a long road ahead with the appeals process then the Supreme Court will have the last words and I don’t see this court going against the big corporations earnings.

I’m been known to be wrong some times and truly hope I am on this one

anast555d ago

The pot has been stirred.

Einhander1972555d ago

This is terrible news for consumers, while Epic and others get richer we'll now have to pay more for our devices.

ChasterMies555d ago

How? Android phones like Samsung Galaxy are not subsidized by purchases from Google Play Store. And Google can’t quit on Android because of how much money Google makes from Google search on Android.

Einhander1972555d ago (Edited 555d ago )

Google pays Samsung billions to have their store on Samsung phones.

Samsung also offers it's own store.

neutralgamer1992554d ago

Einhander1972

samsung has it's own store but how many know about that store? its like comparing MS store to other well known stores

GamerRN555d ago

So does this mean Apple also has a monopoly?

Plague-Doctor27555d ago

No. The cases argued were different.

Epic sued Apple for a monopoly over iOS. Apple said iOS competes with Android, MS, Nintendo, Sony, etc for Fortnite. Therefore there is market competition and no monopoly. The judges agreed.

Epic sued Google over a monopoly on android devices. Because Google was found to have shady deals preventing phone manufacturers from putting competing stores on phones as a default app, among other shady dealings, they found google has a monopoly on android marketplaces specifically.

Basically, Apple being a walled garden actually kind of protected them

ChasterMies555d ago

Android isn’t a walled garden tied to hardware like iOS. Android is like Windows or Linux for PCs. Any phone manufacturer can use Android and any seller can have their own store on Android. But Google used its muscle to tie up 90% marketshare for apps on Android. That’s monopolistic behavior.

Hofstaderman555d ago (Edited 555d ago )

Phil and slimey company sitting up and plotting.... expect to hear how Sony is anti-gamer for refusing to have GamePass on their ecosystems they may very well do this to avoid 2027 . I can imagine his email to Satya...."we got them" lol.

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