Yesterday, Epic rounded off the two day Unreal University event in London, offering a day of free seminars to students and enthusiasts looking to make new games using the free Unreal Development Kit. PC Gamer sat down with with technical artist and level designer Alan Willard and Epic’s European territory manager, Mike Gamble for a chat about the popularity of the UDK among fledgeling developers, and how it stacks up against popular competitors like Valve’s Source SDK. Their verdict: Source is “long in the tooth.”
Epic CEO believes the gaming industry is undergoing gravitational change. Many games are released with high budgets, and they’re not selling nearly as well as expected.
They are selling.
Gaas are a very risky model to follow.
Epic is lucky with fortnite, it’s the reason why they’re making such claim.
Development costs increased yes, but for me it’s due to folk relying too much on advanced hardware.
A great game is regardless of raw power, ask Nintendo
With high inflation, government money printing, and rising debt, many people will have to cut back on entertainment to afford food and shelter, especially with no increase in living wages.
Sweeney is worth $7.6 billion, and a sell out. Turned his back on Unreal Tournament. With that much money he has way more than enough to make a new UT with UE5. If not he should just give the license away to fans and they will most likely make it better. Never liked Sweeney after he abandoned UT.
Get rid of all the political crap along with DEI. Then they’ll start selling again. When you attack your fanbase and the consumer, what do you expect to happen?
The Supreme Court seems to have given it's final verdict on Epic and Apple's legal battle in the US.
Three years after Fortnite-maker Epic Games sued Apple and Google for allegedly running illegal app store monopolies, Epic has a win. The jury in Epic v. Google has just delivered its verdict — and it found that Google turned its Google Play app store and Google Play Billing service into an illegal monopoly.
oooo shiiiit
well, there ya go
but i think the biggest issue are the judges in these cases.
most of them have no clue about all them things.
ii wonder what the judge will decide Epic actually "won" or what the out come is.
This is terrible news for consumers, while Epic and others get richer we'll now have to pay more for our devices.
Phil and slimey company sitting up and plotting.... expect to hear how Sony is anti-gamer for refusing to have GamePass on their ecosystems they may very well do this to avoid 2027 . I can imagine his email to Satya...."we got them" lol.
Time for some bulky space marine, plastic, shiny skinned platformers!
I really hope next gen there will be less middleware used & more companies building there own engine..
And Epic needs to stop acting like they support pc gamers or something.. Why would pc gamer talk to them as if they made many game this gen for pc? I would tell them to haul ass and go make a 360 game..
The Source Engine runs great. and Valve supports modders far superior than Epic.
unreal engine sucks and is being over used this gen. i would rather developers use other engines like the id tech 5, or the new FOX engine to be released. crytek engine doesnt look bad, DICE frostbite 2.0 just anything except unreal even if it means making there own from the ground up and some of those engines i know it depends on if the main developers if they will let other developers use there engines. but they need to use something different but it seems nowadays its all about the money and not the art of telling a story even the gameplay isnt anything special anymore witch is funny since people back in the 80's where limited to the tech but now there should be now excuse why this game plays like that game "BE ORIGINAL"
I prefer source. The editor is easier to use and the engine itself is considerably more efficient, also it has far superior AI controls.
UDK is so damn bloated and it is designed for Artists, not developers. Also, by default every UDK game feels the same, it takes a lot of work to give it a "feel"; ie, you have to go into the low level and modify the classes and methods of the engine - which is what they are trying to say is wrong with source.
In short, most of the people drawn to UDK have no idea how to actually make a game. Whereas programmers are drawn to Source, so there are more Source games actually made.
Source wins every time.
1. Epic's Unreal engine is really crappy and only good for making 360 games.
2. Epic has virtually no PC support where as Valve is PC Gaming.
3. Great Source modders have been hired by Valve where as Epic is all about promoting Cliffy B
4. Source has better textures, A.I., and Physics than the Unreal Engine which basically everything looks like plastic coated play-Doh.
5. The Source is easier to work with.