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AusGamers Bastion Video Interview

AusGamers spoke to Bastion creative director, Greg Kasavin, who reveals the unique narrative aspect of the game was not planned from the outset:

"Greg: Yeah, the narration wasn’t there from the very beginning. It happened during the course of prototyping the game. What we knew from the beginning was that we wanted a game that had some emotional weight to it. We didn’t want to make a game that was just purely... we wanted to make it more than just fun to play..."

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ausgamers.com
MWH5084d ago (Edited 5084d ago )

6 more days.. the game's colorful world and art reminds me of Legend of Mana.

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Hades II: Supergiant Games Talks Nintendo Switch 2 Power, Witchcraft Themes and more

Supergiant’s Hades II kicks off Nintendo’s Creator’s Voice series, showcasing Switch 2 upgrades, gameplay evolution, and more.

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clouddosage.com
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Netflix Games is Bringing Hades to iPhone and iPad

Supergiant Games has announced the addition of Game of the Year-winning roguelike dungeon crawler Hades, exclusive to the Netflix Games library to iPads and iPhones. As per the announcement, Hades will be made available in 2024

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gamerstones.com