According to DICE, the player/character animations using the ANT engine will be different in multiplayer from singleplayer -- the multiplayer animations will be more realistic.
EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.
Today, Electronic Arts announced its financial results for the fourth quarter of its fiscal year 2025, alongside the full year.
Split Fiction has sold nearly 4 million copies, and the next battlefield is confirmed for a release by March 2026 with a reveal this Summer.
In addition to the roughly 100 job cuts IGN reported earlier today at Respawn Entertainment, EA has made wider cuts across its organization today, impacting around 300 individuals total including those already reported at Respawn.
Absolutely insane. Man I'm hope they land on their feet EA needs to get the shit together badly....
This is why this industry has slow releases and none compelling games.
Why would anyone willingly work in the VG industry or specifically for one of these globocorp organizations that put you in constant fear of losing your livelihood based on terrible choices made by idiotic management, not the people with talent making the actual games?
Hmm, usually it's the other way around for most games, but this is pretty interesting. I'm really pumped for this game anyways.
Keep both the SP and MP at similiar levels. Too much of this and too little of that is what makes broken games.
thats odd, shouldnt it be the other way round
thats doesnt make any sense...why dont they make both single player and multiplayer death animations realistic...
who plays a BF game for the SP?