100°

Could The PlayStation Vita Be Sony’s Most Successful Hardware Launch Since The PS2?

Who can forget the PlayStation 3′s first couple of years? From weird ads, very few good games and an unaffordable price tag, Sony’s successors to the PS2 got off to a disappointing start. Thanks to that bad experience Sony Computer Entertainment has learned from the mistakes of the past. This is evident with the successor to the company’s first handheld.

The launch of the PlayStation Vita is still a few months off but the system has already gained appeal from both developers and gamers.

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portablegeneration.com
MrSpace4673d ago

I think it could be because they learnt there lesson with the PS3's price and it shows you that Sony are willing to learn from there past mistakes so that sort of thing dosen't happen again.

I'm pretty sure that by the time the PS4 comes out they'll get it right first time.

CynicalVision4673d ago

It also seems that they're learned their lesson regarding social gaming, the vita featuring cross-game party chat will be pretty popular.

JoGam4673d ago (Edited 4673d ago )

It also seems they learned by adding the second analog stick, it will appeal to more and more hardcore gamers.

Da One4673d ago

^

No.....now it will have plenty of FPS and better TPS

deadpoole4673d ago

Release freakin awesome fps with multiplayer and ability to connect ps3 six axis controller to psvita (like pspgo) and u got confirmed customer here Sony.

SilentNegotiator4673d ago

From better controls, social features, price, and easier multiplat development.....it COULD potentially have ps2-like success. We'll see. They better get going on development, though. I want to see more original hardcore and core titles.

pain777pas4672d ago

Get your pre-orders now!

+ Show (2) more repliesLast reply 4672d ago
WANNAGETHIGH4673d ago

The name sounds stupid..what the fuck is a vita...Jus call it the psp2.

Just_The_Truth4673d ago

a vita is something you'll probably have.

NewMonday4673d ago

vita is "life" in Latin, just call it the PSV(Eindhoven :p).

SilentNegotiator4673d ago

Dead issue. We all got over calling a game system after a slang for urine, and we'll all get over this 100x faster.

cozmo1954672d ago

@newmonday
that's what I thought when I heard it was PSV
but I thought of this http://www.youtube.com/watc...

StbI9904672d ago

Man, u suck so much, u suck at sucking LOL

+ Show (3) more repliesLast reply 4672d ago
firemassacre4673d ago (Edited 4673d ago )

THE PSP was not that good for me because it had basically only (portable ps3 like games) and thats a BAD thing and a GOOD thing.

The Bad is people want a fast game to play, easy and simple. like angry birds, ect ect

The Good. Obviously great games like god of war, wipeout, resistance on it.

Now that vita is getting 150 developers of ALL types and can make CASUAL GAMES aswell as HARDCORE games and all of those sexy features (yum) vita will conquer.

in short vita will be a MASSIVE SUCCESS

Ryo-Hazuki4673d ago

what are u talking about....why do u think it has a touch screen? There's going to be plenty of quick games on the store for ppl like that. They already said many of the android games will be available for the vita. Its a all in one handheld

Misterhbk4673d ago

Well it seems like Sony has another PS2 on thier hands if you ask me. They've got pretty much all the third party devs on board just like they did back then. Throw in the fact that they've aquired a ton of first party studios since then and this system will have games, and that's what sells hardware.

JsonHenry4673d ago

It does look very promising. Especially when compared to the current competition.

miyamoto4672d ago

the lack of Nintendo -like franchises might not bide well for the PS Vita. PS Vita needs the power of new interesting Japanese mascots like Mario and Sonic.

+ Show (3) more repliesLast reply 4672d ago
Inside_out4673d ago (Edited 4673d ago )

.
The one BIG, BIG complaint has been the lack of a second control stick. That alone makes the Vita a day one purchase for me BUT, and this is the biggest " but " of all time, it will come down to games and the launch titles to be more specific. If they can deliver a killer app early in it's life cycle then I think it will be a big hit.

OllieBoy4673d ago

It's really up to the developers.

Sony's done their part with a great price and an impressive first-party lineup. Definitely has the chance to do 100 million like the PS2 and DS did.

Zir04673d ago

Not a chance, they will be lucky to replicate the success of the original PSP. Obviously everyone on this site will think it will be a success but when you open your eyes you know that it doesn't stand much chance, just look at the 3DS now. I remember watching the bonus round on Gametrailers when it was announced at E3 and they made some good points for why it wont be huge.

Its a great piece of hardware yes, but only a small amount of people want dedicated handheld devices now, smart phones are just too big. Good luck to Sony because Vita will be the last portable gaming only handheld device for them.

firemassacre4673d ago (Edited 4673d ago )

I would not expect any less coming from you. ever get tired of showing that blue mug all of the time?

SilentNegotiator4673d ago

All you do is downplay and hate anything Sony. No one cares what you think.

qwertyz4673d ago (Edited 4673d ago )

could be the price point is good but nintendo is better known in the handheld market. but the same might not be the case for ps4 as high end hardware is expensive and of course sony would want to start bleeding edge same goes for ms but they have the deepest pockets in the world so they could easily shoulder terrible losses till their next gen hardware becomes profitable.

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130°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg13h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos13h ago

Souls games will be like that players struggling make it harder

PassNextquestion12h ago(Edited 12h ago)

I think if used correctly it could work well

jambola8h ago

cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me

Show all comments (7)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken20d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga20d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken20d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6420d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long20d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197220d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic20d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 20d ago
DivineHand12520d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91320d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer20d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit20d ago (Edited 20d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91319d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 19d ago
Christopher20d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6920d ago (Edited 20d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal20d ago (Edited 20d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher20d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken20d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197220d ago (Edited 20d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic20d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2320d ago

Correction, they have no issue playing good live service games

shinoff218320d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder20d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts20d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades26d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken26d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades26d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken26d ago (Edited 26d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii26d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p