Who can forget the PlayStation 3′s first couple of years? From weird ads, very few good games and an unaffordable price tag, Sony’s successors to the PS2 got off to a disappointing start. Thanks to that bad experience Sony Computer Entertainment has learned from the mistakes of the past. This is evident with the successor to the company’s first handheld.
The launch of the PlayStation Vita is still a few months off but the system has already gained appeal from both developers and gamers.
Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.
This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.
cool idea
cool idea for horror games especially
the way it's explained here sounds like it could never be forced hopefully, so that's ok with me
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.
Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.
I think it could be because they learnt there lesson with the PS3's price and it shows you that Sony are willing to learn from there past mistakes so that sort of thing dosen't happen again.
I'm pretty sure that by the time the PS4 comes out they'll get it right first time.
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The one BIG, BIG complaint has been the lack of a second control stick. That alone makes the Vita a day one purchase for me BUT, and this is the biggest " but " of all time, it will come down to games and the launch titles to be more specific. If they can deliver a killer app early in it's life cycle then I think it will be a big hit.
It's really up to the developers.
Sony's done their part with a great price and an impressive first-party lineup. Definitely has the chance to do 100 million like the PS2 and DS did.
Not a chance, they will be lucky to replicate the success of the original PSP. Obviously everyone on this site will think it will be a success but when you open your eyes you know that it doesn't stand much chance, just look at the 3DS now. I remember watching the bonus round on Gametrailers when it was announced at E3 and they made some good points for why it wont be huge.
Its a great piece of hardware yes, but only a small amount of people want dedicated handheld devices now, smart phones are just too big. Good luck to Sony because Vita will be the last portable gaming only handheld device for them.
could be the price point is good but nintendo is better known in the handheld market. but the same might not be the case for ps4 as high end hardware is expensive and of course sony would want to start bleeding edge same goes for ms but they have the deepest pockets in the world so they could easily shoulder terrible losses till their next gen hardware becomes profitable.