130°

What Mass Effect Learned From Chrono Trigger

How Mass Effect re-packaged the brilliance of Chrono Trigger for a new wave of gamers to experience.

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deltagamer.com
NewMonday5105d ago

in Chrono Trigger you have various chances to end the game, its still the best RPG ever, perfect in everything, story, combat, art, music, replay value.

this should get a cell shaded remake

Redempteur5105d ago

WHAT ??

ME probably won't have even half of the ending CT had ...

i mean your decisions in CT aren't just a choices ... it's a matter of what you did , and when you did it.

i'm prety sure nobody will be able to do better this gen than CT

Godmars2905105d ago

That no one has really done better than CT is sadly frustrating.

TheHater5105d ago

Need to get slap back into reality. Compare to CT, ME is as linear as a FPS.

p4warrior5105d ago

The aptly named "TheHater" strikes suddenly with his signature blend of hating and lack of proofreading, then disappears into the night. :P

Godmars2905105d ago

Yeah, say that if ME3 lets you finish it w/Shepard dead. Not committing some act of sacrifice at the very end, but a third of the way in.

Heck, CT is the game that it is because it does what it does, tells an epic story that practically starts from nothing, while ME needs three. Has boss fights CT mid bosses would pic their teeth with.

Ozzie Pants!

TheHater5105d ago

No sure where in my comment I stated that I disliked ME.

80°

Inside the ‘Dragon Age’ Debacle That Gutted EA’s BioWare Studio

The latest game in BioWare’s fantasy role-playing series went through ten years of development turmoil

In early November, on the eve of the crucial holiday shopping season, staffers at the video-game studio BioWare were feeling optimistic. After an excruciating development cycle, they had finally released their latest game, Dragon Age: The Veilguard, and the early reception was largely positive. The role-playing game was topping sales charts on Steam, and solid, if not spectacular, reviews were rolling in.

HyperMoused18d ago

Its easy they called the die hard fans people in their nerd caves who will buy anything and then went woke to reach modern audiences....insulting the nerds in their caves along the way showing utter contempt for their fan base. very hapy it failed and any company who insults their fan base and treat their customers with contempt and insults, in future, i also hope fail.

neutralgamer199218d ago

It’s disappointing but not surprising to see what's happening with Dragon Age: The Veilguard and the broader situation at BioWare. The layoffs are tragic — no one wants to see talented developers lose their jobs. But when studios repeatedly create games that alienate their own fanbase, outcomes like this become unfortunately predictable.

There’s a pattern we’re seeing far too often: beloved franchises are revived, only to be reshaped into something almost unrecognizable. Changes are made that no one asked for, often at the expense of what originally made these games special. Then, when long-time fans express concern or lose interest, they’re told, “This game might not be for you.” But when those same fans heed that advice and don’t buy the game, suddenly they're labeled as toxic, sexist, bigoted, or worse.

Let’s be clear: the overwhelming majority of gamers have no issue with diversity, LGBTQ+ representation, or strong female leads. In fact, some of the most iconic characters in gaming — like Aloy, Ellie, or FemShep — are proof that inclusivity and excellent storytelling can and do go hand in hand. The issue arises when diversity feels performative, forced, or disconnected from the narrative — when characters or themes are inserted not to serve the story, but to satisfy a corporate DEI checklist. Audiences can tell the difference.

When studios chase approval from a vocal minority that often doesn’t even buy games — while simultaneously dismissing loyal fans who actually do — they risk not just the success of individual titles, but the health of their entire studio. Telling your core customers “don’t buy it if you don’t like it” is not a viable business strategy. Because guess what? Many of us won’t. And when the game fails commercially, blaming those very fans for not supporting it is both unfair and self-defeating.

Gamers aren’t asking for less diversity or less progress. We’re asking for better writing, thoughtful character development, and a respect for the franchises we’ve supported for decades. When you give people great games that speak to them — whether they’re old fans or new players — they will show up. But if you keep making games for people who don’t play them, don’t be surprised when those who do stop showing up

Armaggedon18d ago

I thought the writing and character development were fine. Sometimes things just dont resonate with people.

130°

10 Legendary Games That Still Absolutely Crush It in 2025

Discover 10 timeless video games from the past that remain absolutely playable today. From Chrono Trigger to DOOM, these classics have aged like fine wine!

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gamegeeked.com
anast52d ago

Simon's Quest is better than Symphony.

djl348551d ago

If you're gonna troll, at least make a legitimate attempt.

Levii_9252d ago

Hot damn that's a good list. The only one i never played is AOE2 and i never finshed Chrono Trigger but it was damn good.

Speaking of what's old but holds up amazingly well and plays like a dream.. i played Symphony of the Night for the first time in 2019.. yep that's right. It became one of my favourite games of all time that i replay almost every year. I couldn't believe how good it was. That is almost impossible for me with newer games let alone older ones. Truly a special gem.

LG_Fox_Brazil51d ago

That's a pretty fucking great list

__y2jb51d ago (Edited 51d ago )

The only one I’d disagree with is doom. It shows its age badly I think. After 5 minutes of play these days you put it down.

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60°

EA Isn’t Changing Pricing Strategy for Now After Nintendo & Xbox Announce $80 Games

EA just hosted its quarterly financial conference call, and its executives have been asked to comment about the recent price hikes for games.

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simulationdaily.com