DeltaGamer takes a look at some of the biggest games you won't bee seeing for a long, long time.
Take-Two announced its financial results for the fiscal year 2025, also sharing an update on the sales of GTA5 and Red Dead Redemption 2.
The anticipation for GTA6 has reached fever pitch, with the latest trailer being the biggest video launch of all time.
Milk...get your milk...and so much more. Really when you release the same games in three editions over 15 years it's amazing how much money, and the amount of sales you earn. It's amazing how no one can compete.
No surprising considering that it’s been on every major platform and store.
I decided to look up the longest and most sold games list. To my surprise Tetris has takes the top spot.
A new Grand Theft Auto VI early comparison video highlights the massive jump in character detail, environments and more over its predecessor.
I mean, considering the amount of time between the two. It better be a massive upgrade. Especially with the amount of money Rockstar raked in from GTA Online.
If Half-Life 3 ever happens, what big innovation would justify it in Gabe Newell's eyes?
Just go back to what made Half-Life 2 special: the physics.
At the time, it was groundbreaking and arguably influenced a wave of other games that started to experiment with more interactive and dynamic environments. For a while, physics-based gameplay became a trend. But if you've played any first-person shooters in the last decade, you've probably noticed that most developers have either abandoned those ideas entirely or significantly toned them down. The focus shifted away from immersive world interaction toward faster pacing, scripted set pieces, and visual spectacle.
And while you're at it, ship it with a robust modding tool. That’s another thing most developers have completely given up on. It could offer a much-needed alternative to the current AAA landscape, which feels increasingly trapped in a cycle of cinematic universes and safe, homogenized content. In a world of "Marvelized" blockbusters, a game that draws inspiration from the experimental spirit of the late 1990 and mid-2000s wouldn’t just be nostalgic,it would be genuinely fresh. Ironically, looking back might be the most forward-thinking move a studio could make right now.
Here's something innovative, finish the God damn story. Wow, a concept! Locking a series behind forced innovation is stupid, and stupidity is not innovation.
1. Dynamic AI for NPC - Supporting character AI that responds to your voice in real-time. Imagine getting pinned down and then just say "Alyx, throw a smoke grenade and give me covering fire!" and then she does it after responding "OK!". How about having a conversation with Alyx?
2. FOV graphical render using NVMe SSD - A graphics rendering feature that is built-in the game engine so that your GPU and CPU only renders what player is seeing. Current graphics engine renders the world beyond the FOV because of hardware limitations in immediate rendering as you pan your camera/view. Having a graphics rendering system that renders graphics instantly and only what you're seeing allows for richer, more detailed worlds or less RAM usage.
God if they brought Chell in to Half life SOME WAY and she could talk I would forgive Valve for it taking so long
Although what worries me that if it gets announced next year, it won't get released untill 2013. Doug said in an interview recently that we should hang on a bit longer.....what for two years ¬¬
Oh but no they want to talk about DoTA 2 instead...seriously theres more people who give a crap about HL3 then DoTA2
they should just made half life 3 or episode 3 for god sake ! great games they are we should at least get 1 more
We will get but when Valve wants us to. With their track record I have reason to doubt it will be anything short of fantastic.
GTA5 will probably be announced Q1 next year for summer release, we would have heard about it already but they will have to delay everything to get the WiiU version tested so they can do a simultaneous release. Oh, and I have information confirming that it will be in san andreas.
It's coming. Valve just made the Source engine SDK free so that pretty much tells you they have been working on a new engine (Source 2?). What better way to showcase the new engine than with HL3? I think we'll get some new info within the next year or so.