270°

Three Big Games That Are Missing In Action

DeltaGamer takes a look at some of the biggest games you won't bee seeing for a long, long time.

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deltagamer.com
MrSpace5094d ago

God if they brought Chell in to Half life SOME WAY and she could talk I would forgive Valve for it taking so long

Although what worries me that if it gets announced next year, it won't get released untill 2013. Doug said in an interview recently that we should hang on a bit longer.....what for two years ¬¬

Oh but no they want to talk about DoTA 2 instead...seriously theres more people who give a crap about HL3 then DoTA2

Azza_darklord_55094d ago

they should just made half life 3 or episode 3 for god sake ! great games they are we should at least get 1 more

Pintheshadows5094d ago

We will get but when Valve wants us to. With their track record I have reason to doubt it will be anything short of fantastic.

wallis5093d ago (Edited 5093d ago )

I went to a restaurant the other day. I go there all the time and I really enjoy the food. I ordered the steak, which I know and I love, and is a high quality meal.

Thing is though, somewhere in the pipeline, things got muddled up. I placed my order and an hour in, no steak. So I ask, and I ask, and I ask, and I ask. My girlfriend gets her food, I've not got my steak. I'm sat in a restaurant and I keep getting told to wait because my steaks on the way. Meanwhile people are coming in after me and getting served.

After two hours I get my steak and you know what? Tastes alright, it's a steak worth paying for but I can't help but ask myself, "why the FUCK did this take so long to get to me?"

I didn't really enjoy that steak. Patience is a virtue but taking customers for granted isn't. If half life fans wait any longer we might as well write our own god damned conclusion to the series.

Pintheshadows5093d ago

To be fair mate the analogy doesn't work as Valve hasn't announced it yet so we are effectively waiting for nothing. Valve has a tendency to take a while on their flagship franchise and after Portal 2 I have no reason to doubt them.

Patience is a virtue but as gamers we are to impatient most of the time. Valve are not 3D Realms.

They are a shining beacon of what games can achieve. It takes a while to produce a third masterpiece after you have created 2. As far as i'm concerned they can take as long as they need to get it right.

Also if you think HL fans will lose interest ever then you are mistaken.

I do hate that in restaurants though. It grinds my gears.

bozebo5094d ago (Edited 5094d ago )

GTA5 will probably be announced Q1 next year for summer release, we would have heard about it already but they will have to delay everything to get the WiiU version tested so they can do a simultaneous release. Oh, and I have information confirming that it will be in san andreas.

Veni Vidi Vici5094d ago

It's coming. Valve just made the Source engine SDK free so that pretty much tells you they have been working on a new engine (Source 2?). What better way to showcase the new engine than with HL3? I think we'll get some new info within the next year or so.

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150°

GTA5 Has Sold Over 215 Million Copies, Red Dead Redemption 2 Has Sold Over 74 Million Units

Take-Two announced its financial results for the fiscal year 2025, also sharing an update on the sales of GTA5 and Red Dead Redemption 2.
The anticipation for GTA6 has reached fever pitch, with the latest trailer being the biggest video launch of all time.

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simulationdaily.com
LostPotato33d ago (Edited 33d ago )

Milk...get your milk...and so much more. Really when you release the same games in three editions over 15 years it's amazing how much money, and the amount of sales you earn. It's amazing how no one can compete.

Mr_cheese33d ago

To be fair, no many companies could release the same game over and over. They've earned that whether we agree or not

DarXyde33d ago

I mean Resident Evil 4 has had longer legs and still hasn't done anything like this.

Profchaos33d ago (Edited 33d ago )

GTA v isn't the only game that's released three consoles generations running but nothing has sold those numbers including GTA San Andreas which is now 4 console generations deep.

anast33d ago

Looks like a 2040 release for GTA6

gold_drake33d ago

thats insane right?
absolutely insane

rlow132d ago

No surprising considering that it’s been on every major platform and store.

I decided to look up the longest and most sold games list. To my surprise Tetris has takes the top spot.

110°

GTA VI Early Comparison Highlights Massive Jump in Character Detail, Environments & More Over GTA V

A new Grand Theft Auto VI early comparison video highlights the massive jump in character detail, environments and more over its predecessor.

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wccftech.com
Snookies1242d ago

I mean, considering the amount of time between the two. It better be a massive upgrade. Especially with the amount of money Rockstar raked in from GTA Online.

MDTunkown40d ago

Most of scenes are pre rendered

andy8540d ago

Literally none are. If you know anything about rockstar they don't do that. Confirmed by themselves that this is all in-game

MDTunkown40d ago

Is that why first gta5 trailer looked better than the final product? Or is that why same happened with rdr2 ?
Rockstar told 50% are cutscenes and rockstars always used better models during cutscenes than in game.
You legit seems to know rockstar very well.

andy8540d ago (Edited 40d ago )

It didn't though? And neither did RDR2. In fact it was actually the opposite. What's with the hate boner? If you don't like it just avoid the topic

InUrFoxHole39d ago

Why don't either of you provide proof. This is just a he said, she said argument at this point

generic-user-name40d ago

You're either lying or just don't know what pre rendered means. Pre rendered means that if you change the character's appearance (clothes, accessories etc) they wouldn't show up in the cutscenes because they were already made and aren't being rendered in real time. This is something that doesn't happen in Rockstar games.

"Is that why first gta5 trailer looked better than the final product? Or is that why same happened with rdr2 ?"

In fact some of the scenes in RDR2 looked better in the retail version than at launched.

anast40d ago

The OP is taking the shot-gun approach: say a bunch of random tripe and see if something sticks.

repsahj40d ago

Damn! GTAV graphics are still awesome! But, I am so excited to play GTA6!!!

120°

Valve only wants to make HalfLife if they push medium forward but what could it push forward next?

If Half-Life 3 ever happens, what big innovation would justify it in Gabe Newell's eyes?

-Foxtrot45d ago

Innovation doesn’t always have to be a VR game, look at one of the rumours for HL3 that someone was saying earlier last week

"Procedural generation (ie. L4D Director) and advanced AI will be pushed by HLX. "

"“The 'procedural generation' in HLX does not relate to terrain or roguelike-ish mechanics but something like the Left4Dead director made "significantly more powerful". Doors, physics props, enemies, enemy types items, NPCs of any kind will be influenced by said director"

That to me is pretty significant if it's done well, that along with better enemy AI, physics and the like are what games should be evolving more but they always choose graphics mostly. The fact that it keeps circling back to only VR is the way forward when it comes to Valve is silly in my opinion.

VR can be a choice but it shouldn't be "VR only because VR is the only innovation we have left"

Levii_9245d ago

No, and they already did that.

gold_drake45d ago

ew no

there are other ways im sure

Vits45d ago

Just go back to what made Half-Life 2 special: the physics.

At the time, it was groundbreaking and arguably influenced a wave of other games that started to experiment with more interactive and dynamic environments. For a while, physics-based gameplay became a trend. But if you've played any first-person shooters in the last decade, you've probably noticed that most developers have either abandoned those ideas entirely or significantly toned them down. The focus shifted away from immersive world interaction toward faster pacing, scripted set pieces, and visual spectacle.

And while you're at it, ship it with a robust modding tool. That’s another thing most developers have completely given up on. It could offer a much-needed alternative to the current AAA landscape, which feels increasingly trapped in a cycle of cinematic universes and safe, homogenized content. In a world of "Marvelized" blockbusters, a game that draws inspiration from the experimental spirit of the late 1990 and mid-2000s wouldn’t just be nostalgic,it would be genuinely fresh. Ironically, looking back might be the most forward-thinking move a studio could make right now.

Chocoburger45d ago

Here's something innovative, finish the God damn story. Wow, a concept! Locking a series behind forced innovation is stupid, and stupidity is not innovation.

ZycoFox45d ago

They can have the game be slightly less linear but not too open. HL2 had parts like that, then Episode 2 did it a bit more.

That and expand upon the physics & AI system and further increase the graphics over Alyx and that's pretty much all they gotta do. I hope they release a separate multiplayer part after if not immediately as well, like they did shortly after HL2 released.

Lamusiqa45d ago

1. Dynamic AI for NPC - Supporting character AI that responds to your voice in real-time. Imagine getting pinned down and then just say "Alyx, throw a smoke grenade and give me covering fire!" and then she does it after responding "OK!". How about having a conversation with Alyx?

2. FOV graphical render using NVMe SSD - A graphics rendering feature that is built-in the game engine so that your GPU and CPU only renders what player is seeing. Current graphics engine renders the world beyond the FOV because of hardware limitations in immediate rendering as you pan your camera/view. Having a graphics rendering system that renders graphics instantly and only what you're seeing allows for richer, more detailed worlds or less RAM usage.

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