Gears of War 3 to use FXAA?

A twitter post by Sebastian Lagarde shows Unreal integrating FXAA. Could this mean an even better looking product then previously expected?

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The Meerkat2661d ago

Doubt it.

But it would be a firestorm here on N4G if it did.

deadpoole2661d ago (Edited 2661d ago )

Are there comparison pictures between leaked built and latest build or something .... because leaked built is lookin like Gears of War 1 ... I read somewhere that latest build is 99% better over leaked built.

coolbeans2661d ago

No, we won't receive final build until critics/Digital Foundry/pixel counters receive their copies. The leaked build is certainly not the final build.

StanLee2661d ago

Leaked build looks nothing like Gears of War or even Gears of War 2. Don't know what the hell you're talking about!

Active Reload2661d ago

Deadpool, if it looks like Gears 1 then that's not saying a lot about the current sequel coming out for a certain other 3rd person shooter.

bangoskank2661d ago (Edited 2661d ago )


"Are there comparison pictures between leaked built and latest build or something .... because leaked built is lookin like Gears of War 1"

How does it taste to be constantly talking out of your ass?

I played the beta and it looked phenomenal. 10X better than the previous games. I'm sure UC3 will look awesome when it comes out too(the beta looks like sh!t imo). Why must you guys always compare the two? I will enjoy them both.

DualConsoleOwner2660d ago (Edited 2660d ago )

Check that poll out. Thousands of votes saying Uncharted 3 beta looks better.

btw, Gears 3 was finished by April, but they decided to "delay for business reason". Meaning you are looking at a finished product here. they are just fine tuning it.

on the other hand, uncharted 3 is still in full development.

SilentNegotiator2660d ago (Edited 2660d ago )

Gears 2 didn't even use 2xAA on 1/100 of its surfaces. "Partial" 2xAA is practically an exaggeration.

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coolbeans2661d ago

Certainly wouldn't be a pretty sight if it did. The reason it seems possible to me is that I can't think of any other project Epic is working on atm. Certainly prepping their engine for next-gen, but I'm talking about games.

Gray-Fox-Type02661d ago

The graphics jump from Gears 1 to Gear 3 is great!!! Didn't know they can keep pushing the limits and each time delivering much better graphics then the last.

meetajhu2661d ago

FXAA is nvidia tech why does it cause firestorm in N4G?

dragonelite2661d ago

Why FXAA or MLAA is already used on the 360.
Custome Quest from double fine already used a form of MLAA on the 360.

dantesparda2660d ago

Ok, everybody, stop fighting over stupid shit, both games look fine. Yet both games are starting to show their age. Leave it at that. I just personally dont like Gears online. I dont like how it plays at all! i think it is way to stiff! I feel like im driving a Mac truck when im playing Gears. And

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ps3bestever2661d ago ShowReplies(2)
theonlylolking2661d ago (Edited 2661d ago )

I hope it uses it because the game looked so jaggy in the beta.

Dont say I was not in the beta because I was a VIP beta tester.

@Septic I am not trolling because I am not only going to Gears articles and only giving hate.

I use a 1080p 60hz 32inch samasung tv thank you very much.

I also was owning with over a 2.00 k/d in EVERY game mode.

Also 42 inch in 720p is not good since that is a low pixel count for the size. You would want a 1080p but gears does not support that high anyways.

Gears 3 is not lame

This is how awesome gears AA is

maniacmayhem2661d ago

You should switch from your 19 inch black and white tv to a modern 42 inch flatscreen because i was in the beta also and i saw no jaggys.

Of course i was too busy have fun and owning all.

maniacmayhem2660d ago (Edited 2660d ago )

I probably merced you out in a few matches. You probably remember me standing over your dead body beating you with your own severed arm.

Peaceful_Jelly2661d ago (Edited 2661d ago )

isn't FXAA a Nvidia exclusive anti-aliasing? How are they going to implement it on a Radeon?

Fishy Fingers2661d ago (Edited 2661d ago )

Just what I thought. It's Nvidia tech.

Edit: Judging from some comments, seem other 360 games have/will use it, so I guess it isn't purely Nvidia.

dragonelite2661d ago

No the engineer is works at nvidia never heard of opengl or directX an abstract layer that talks with the gpu. instead of the people that do it.

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