BeefJack: "Love him or hate him, Peter Molyneux has a way with words – and he’s been giving great quote for over 20 years. We’ve uncovered some absolute classics that you’ve probably never read, so join with us as we take a trip down Molyneux memory lane. From dissing the SNES, cheating at Populous to having a rude name in Japanese, the man simply can’t help himself."
Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.
Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.
I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.
"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.
"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."
Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.
Nor do I see how the field of view thing is relevant to the discussion.
"We chatted to ex-Bullfrog staff about the often-overlooked title." - Time Extension
Masters of Albion is already promising, but can we trust Peter Molyneux to not let us down again?
I came here to say that I don't want to hear any grand standing or over promises, and I was not left disappointed when I read: "Molyneux has “kept very quiet” about the project as he wanted to “let the game speak for itself”.
Perfect.
No he hasn't done anything to earn it if he actually delivers a fun competent game that's different
No. Too many other developers who HAVEN’T scammed people and lied to our face for two decades. Don’t have time to listen to this dude anymore. If it’s good, good for those people that like that type of game. I still won’t ever trust him.
One of the dumbest questions I've ever heard. Guy hasn't told the truth in over 20 years
Peeps I dislike
#1.Carmack
#2.Cliffy
#3.Peter Moly
#4.this guy that works at crytek
#5.Jaffe
hate him games, think the guys so ridiculous that its actually a good thing, and pretty funny
Molyneux is one of the greats. Not every developer can say they created a genre.
Unfortunately since his successes with Bullfrog up to 1997ish, and the very early days of Lionhead it's been one disappointment after another. Some of that is his fault but some of that is the position he's now in.
This isn't intended to sound fanboyish, but I really think his position in Microsoft is the problem. Molyneux isn't a corporate suit, he's a geek! I don't think it's any coincidence that the quality of his output has declined as his seniority has grown (mid 90's he was a VP in EA for a while, then 2009 promoted to Creative Director in MS Studios), He's a developer and ideas man. He needs a small, focused team around him, with the time and financial backing to make the games he wants, no matter how long it takes.
Seeing Fable go to a yearly release cycle is just ridiculous. Seeing his past catalogue of stuff like Dungeon Keeper, Syndicate, Populous and Black & White; and even lesser known titles like Magic Carpet, Hi-Octane and Theme Park show he can create amazing and innovative games.
He hypes his games up so much, promises so much, but doesnt deliver in the end.
Article's submitter needs to show Peter proper respect by using his real name. Title should read:
Darth Molyneux, the unstoppable quote machine.