140°

Peter Molyneux, the unstoppable quote machine

BeefJack: "Love him or hate him, Peter Molyneux has a way with words – and he’s been giving great quote for over 20 years. We’ve uncovered some absolute classics that you’ve probably never read, so join with us as we take a trip down Molyneux memory lane. From dissing the SNES, cheating at Populous to having a rude name in Japanese, the man simply can’t help himself."

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beefjack.com
theonlylolking5105d ago

Peeps I dislike

#1.Carmack
#2.Cliffy
#3.Peter Moly
#4.this guy that works at crytek
#5.Jaffe

firemassacre5105d ago

hate him games, think the guys so ridiculous that its actually a good thing, and pretty funny

Jdoki5105d ago

Molyneux is one of the greats. Not every developer can say they created a genre.

Unfortunately since his successes with Bullfrog up to 1997ish, and the very early days of Lionhead it's been one disappointment after another. Some of that is his fault but some of that is the position he's now in.

This isn't intended to sound fanboyish, but I really think his position in Microsoft is the problem. Molyneux isn't a corporate suit, he's a geek! I don't think it's any coincidence that the quality of his output has declined as his seniority has grown (mid 90's he was a VP in EA for a while, then 2009 promoted to Creative Director in MS Studios), He's a developer and ideas man. He needs a small, focused team around him, with the time and financial backing to make the games he wants, no matter how long it takes.

Seeing Fable go to a yearly release cycle is just ridiculous. Seeing his past catalogue of stuff like Dungeon Keeper, Syndicate, Populous and Black & White; and even lesser known titles like Magic Carpet, Hi-Octane and Theme Park show he can create amazing and innovative games.

TruthSeeker5105d ago

He hypes his games up so much, promises so much, but doesnt deliver in the end.

ChozenWoan5105d ago

Article's submitter needs to show Peter proper respect by using his real name. Title should read:

Darth Molyneux, the unstoppable quote machine.

230°

Peter Molyneux recalls how Project Milo, the Kinect game with revolutionary promise, died a death

Vapourware can end up being the stuff of legend, like Rockstar's Agent, Star Wars 1313, or StarCraft: Ghost. Without ever seeing the light of day, these games never risked the possibility of being played and forgotten, and instead live on forever as the subjects of lengthy YouTube essays.

Still, Molyneux's most notable lost game (or tech demo, depending on who you asked at the time) was arguably Project Milo.

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gamesindustry.biz
darthv7236d ago

I can see the potential of the kinect hardware... its rather impressive tech, but it was just not meant to be for gaming. If anything, MS had a huge missed opportunity to have used it for the AR/VR projects.

S2Killinit35d ago

Missed opportunity? They lied. It was the biggest lie in gaming history.

merlox35d ago

You can use the Kinect as an SLS camera for paranormal investigations. So it wasn’t a complete failure.

Cacabunga34d ago (Edited 34d ago )

Remember Star Wars Kinect announcement? Biggest laughable acting seen

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34d ago
rlow134d ago (Edited 34d ago )

Do you mean about project Milo?

+ Show (2) more repliesLast reply 34d ago
-Foxtrot36d ago

It was built on lies Peter...you know this.

isarai36d ago

Bro that thing NEVER existed, what we got was a concept video

Knushwood Butt35d ago

"Unfortunately, as we were developing Milo, so the Kinect device was being developed. And they realised that the device that Alex Kipman first showed off would cost $5,000 for consumers to buy.

"So they cost-reduced that device down to such a point, where the field-of-view...I think it was a minuscule field-of-view. In other words, it could only just see what's straight in front of you."

Hmm, exactly what tech was in it, that was cut, affected the development? It was only ever interpreting visual and audio inputs right? The xbox was processing those inputs.

Nor do I see how the field of view thing is relevant to the discussion.

isarai35d ago

Exactly! Tf kinda BS statement was that? i don't really see how fov is relevant at all, since when do you move all around a room while talking/interacting to someone?

Amplitude35d ago (Edited 35d ago )

This is entirely untrue. There was never a 5000 dollar Kinect prototype that could somehow use a wider field of view to scan and import generated in-game items and advance AI by over a decade. Anybody that fell for this was a stupid moron child, myself included. Anybody that falls for this lie now is a stupid moron child who doesn't realize that these people *only* know how to lie.

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70°

The Making Of: Powermonger, Bullfrog's Forgotten RTS Follow-Up To Populous

"We chatted to ex-Bullfrog staff about the often-overlooked title." - Time Extension

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timeextension.com
150°

Is It Time To Trust Peter Molyneux Again?

Masters of Albion is already promising, but can we trust Peter Molyneux to not let us down again?

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thegamer.com
OtterX310d ago

I came here to say that I don't want to hear any grand standing or over promises, and I was not left disappointed when I read: "Molyneux has “kept very quiet” about the project as he wanted to “let the game speak for itself”.

Perfect.

Cacabunga309d ago

Milo and Kate 😆
Stellar lie

DivineHand125309d ago

Project Milo could not have been released even if it existed. Why would a grown man want to simulate talking to young kids?

Profchaos310d ago

No he hasn't done anything to earn it if he actually delivers a fun competent game that's different

DiRtY309d ago

Come on, you can hate him for overpromising, but he made some fun games.
Fable I and II were awesome, as was theme park or Dungeon Keeper.

OldDuffer309d ago

Unfortunately its the haters who will always set the agenda on any such discussion. Peter is a visionary who delivered some exceptional games and invented genres. I consider myself blessed to have worked at Bullfrog and seen such creativity up close. The fact he over promissed on several projects later in his career is hardly an issue limited to just him, and certainly does not undo the huge legacy he has.
I was impressed by the showing at the event, and Im pleased to see he's learnt to shutup and just deliver a game. Maybe one two people can let go of the hate if he delivers on this project, but I doubt it - people love to hate.

CrimsonIdol308d ago

Amen. I respect Peter as a dreamer of interesting and grand ideas. Those who remember the golden years of Bullfrog knows how interesting their games were (and still remain) and the glorious feel of manipulating all the little simulation mechanics. If you understand many of his promises were "wouldn't it be cool if" hypotheticals that were strived for but ultimately not achieved (ie the realities of game dev) it makes far more sense than him being deliberately misleading.

Psychonaut85310d ago

No. Too many other developers who HAVEN’T scammed people and lied to our face for two decades. Don’t have time to listen to this dude anymore. If it’s good, good for those people that like that type of game. I still won’t ever trust him.

Plague-Doctor27310d ago

One of the dumbest questions I've ever heard. Guy hasn't told the truth in over 20 years

DodoDojo309d ago

Exactly, the dude likes to suck his own D and talk everything up.

Psychonaut85306d ago

I’m curious who the dislikes are on our comments. Either people old enough to have some deeeeeeep love for Black and White and Populous, or young enough to not know what a massive huckster Molyneux is. He’s the M.Night Shyamalan of game directors. Did a couple good things early on and somehow has managed to ride that for decades.

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