Resident Evil: The Mercenaries 3D review - Pocket-lint

Pocket-lint: Resident Evil: The Mercenaries 3D should have been a cause for jubilation. Finally we have a game that shows what the 3DS can do, proving that Nintendo's newest handheld can handle graphics of Resident Evil 4 calibre, if not quite Resident Evil 5. Sure, there are frame-rate issues when large numbers of zombies fill the screen, or when the giant mutant bat from RE5 appears, but overall this is an impressive achievement. Locations from RE4 and RE5 have been replicated with surprising fidelity, and the various “ganados” and “majini” - from the chainsaw-wielding hardnuts to the creepy monks and the scary guys with claws - look pretty much as you might remember. The Mercenaries 3D looks good

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