As realistic as modern-day military FPSes like to think they are, they still pale in comparison to lots of today’s war movies (not to mention actual war). So what are these games getting wrong?
Licensing issues often leave many games forgotten. But all that aside, here are 10 classic games desperate for remasters.
The getaway
Smugglers run
Dead to rights
Worlds scariest police chases
Sure I’m missing a few.
Ape Escape.
Fun game but, wow, you need a college degree to understand the controls.
A remaster would also save you from having to constantly fight the camera.
Keep the music though. Those drum and bass tracks fit really well and haven't aged. Made me think that more games could work well with drum and bass tracks, but unfortunately it's a somewhat niche genre now.
Xenogears, Xenosaga trilogy, Vagrant Story, Drakengards, Parasite Eve and many more but I’ll start with those
The Black Ops series has featured some of the best and classic multiplayer maps in the Call of Duty franchise, and here's the top of them.
The Nerd Stash: "Developed by Treyarch Studios, Call of Duty: Black Ops games are some of the best in the series in terms of gameplay, story, and -- of course -- Zombies."
Black ops 4, because it was the last cod of duty I was able to dominate with a +2 k/d ratio. Before all the freaking cheating started to happen. It was nice catching people off guard and shooting at them first and getting the kill. Unlike now, where I shoot people first, but they gun me down with less hits, less time, literally feels like they can kill me in a split second. At times, they are able to run away after me shooting them way more than necessary, yet, the second I'm spotted, I'm dead, there's no me running away to cover. They can do cartwheels, summersaults, backflips and gun you down perfectly. They can shoot you across the map with perfect accuracy. They can jump around like morons and gun you down without even having to correct their aim. They have superman split second perfect reactions. That's the best way to describe it, everything they do is spot on perfect. They can spam and spray (no praying) their gun from far away, because they have no recoil or bullet spread. It always feels like I have to aim and also correct my aim when moving around, while these pricks don't have to do the same.
And yes, I know how to play fps games. I dominated many fps games like: Resistance 1&2, kz 2&3, Socom, MAG, Crysis, Gotham City Impostors, blitz brigade etc. all with 2-4 k/d ratio. Kz2 (lag input controls) and resistance (no aim assist in resistance) being the hardest and were the games I reached either close to a 3 k/d ratio or above.
I truly got to enjoy blacks ops 4 and got my money's worth out of it. Afterwords, I would either stop playing cod games after a while, because of the cheating, or would skip buying cod games for a year or two before buying another.
The fact that the casual shooter fans will not enjoy the "realistic" aspects of a real warzone. Guns shoot up in the air the longer you hold the trigger, they dont stay steady. People do not pop out in the open, they are constantly hiding anyway possible. A majority of real life missions consist of stealth, exploring, and doing things other than shoot people. Look at the Seal Team 6 mission, they hardly fired at anyone the entire mission....
The point of a game is to have fun. You don't add realism to gameplay or else there would be no point in playing the game.
You'd die once and be banished from MP forever (lol)
You get shot and can't play MP for a month because your character has to heal
Everyone would camp so they don't get shot
Realism doesn't really have a real impact on gaming. Some elements like character models and animations are considered, but as for gameplay, it should be left out.
To incorporate real life you should get shot once and then your game would automatically self destruct because you're dead.
Reading this makes sad that no publisher had the balls to pick up "6 days in fallujah".
It would have been the game that really challenged the whole "dumb military shooter" perception we have now.
the fact that death isn't all that fatal in these games is the most unrealistic thing in these games.
but then i'd imagine these games wouldn't be any fun if you only had one life.
and you have to remember it's a game, not a documentary or a military training simulation, frankly i don't think there could be a worse tool for training soldiers than an fps like call of duty, unless they used it as an example of all the wrong things to do.
in a real war running and jumping around a battlefield would be a good way to get dead, real quick.