As you may have already heard, there will be no official mod tools for the upcoming Battlefield 3. But why? Apparently, it's because publisher Electronic Arts thinks we're stupid.
In a recent interview, EA's senior vice president Patrick Soderlund explained that the Frostbite 2.0 engine is way too complex for gamers to be able to understand and manipulate in order to make mods. Really? That's funny, because Alex Grimbley, a producer on EA's upcoming Need for Speed: The Run, claimed just the opposite in his experience with the Frostbite 2.0 engine.