Review: The Legend of Zelda - Ocarina of Time 3D | Nearly thirteen years ago, The Legend of Zelda: Ocarina of Time arrived on the Nintendo 64. It was easily the most anticipated game of 1998, if not the entire decade. Everything was riding on its release: after Nintendo broke new ground with Mario 64, consumers wanted a Zelda sequel that could take the series to places we had never been before. It was, in essence, a dream game – and if the finished product could not fulfill that dream, gamers everywhere would weep.

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