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690°

Sony quietly tests PlayStation Network revamp

The latest rumour on the grape vine is that Sony are now testing a brand new design for the PlayStation Store.

Reg Hardware reports that it will share some similarities to Xbox Live and Steam.

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Dannehkins4669d ago
THC CELL4669d ago

Hope its not like Xbox live its too slow navigating the menu's Ps dashboard and psn is fine the way it is

sinncross4669d ago

Well if it improves the PS Store experience then I do not mind tbqh

GrieverSoul4669d ago

I honestly dont like the way the store items are clustered in there but the XMB is just awesome. It works! All is categorized and easy to acess. The Xbox interface is a little confusing to acess. To do simple things as erasing a game from the disc, you have to go to a memory menu to acess it. Why cant I erase the game directly from the My Games section?? Beats me.

The XMB should just get a face lift but maintain its left and right, up and down funtionality.

jaosobno4669d ago (Edited 4669d ago )

I'd like a complete overhaul of XMB (something prettier and less minimalistic) and hope they change the store completely!

Layout sucks. Classifications are laughable: Shooters, first person shooters, shooting games - WTF?!?!

Confusing, takes too much time to find what you are looking for.

Hope that rumor is true.

WhittO4669d ago

Would love a re-design/refresh of the PSN Friends List/Profiles more than the store though.

You are only in the store for what...10-15 mins max? I'm always in my friends list talking/sending invites/comparing trophies etc.
THAT is what they should be focussing on, that and a new and improved in-game XMB!

The Great Melon4669d ago

The quality of the PSN store varies from region to region. The US store for me is organized pretty well and there is an alphabetical list if that fails. Some regions however are a mess. I gave up looking for something before in the Hong Kong or UK store before.

blumatt4668d ago (Edited 4668d ago )

I wish Sony would bring that Trophy Hall of Fame to PlayStation Home like they talked about a long time ago. Home has so much potential. I'm hoping that either on the PS3 or PS4 they'll integrate it much more into the XMB (or whatever interface the have at the time).

I'm hoping that on the PS4, Home will BE the interface. I'm sure it'll have enough RAM for it to work. You turn the PS4 on and you wake up in your Home apartment or Home Space. Then you can hit a button and bring up the XMB or you can invite friends into your Home Space to play games on your Home television. lol It sounds crazy but it would be awesome to me!!

Pixel_Enemy4668d ago

I hate that the xbox dashboard is LITTERED with ADS. You have to sift through ads to get to content. I don't care for it.

+ Show (3) more repliesLast reply 4668d ago
Gray-Fox-Type04669d ago

All is fine but i really hope some new useful features are added its been a very long time since any last major firmware update..

liore4669d ago

They always bring out a major update around december

gamingdroid4669d ago

PSN is far too clunky to use and overall the interface is too confusing with too many options. Good interfaces, usually have a specific set of things to do and a expected results that conform to standard UI behavior.

An example of bad design is having drop down boxes for security question (during signup) that the text are too long for the box so you can't read it. Only when you highlight the question from the drop down is it scrolling from side to side so you can see it i.e. you can't see until you select it!

I think a major update is long overdue and look forward to it.

theonlylolking4669d ago

The PS3 XMB goes left,right then up,down while the current xbox dashboard goes up,down then left right.

Too_many_games4669d ago

and if you are playing a game and want to check out the trophies, you should not have to wait for the XMB to load every single game you have played with trophies.

HxCGamer4669d ago

ha @theonlylolking

you are absolutely right, I've never thought about it!

they are both good! a complete remake is ridiculous

XMB is simple, yes there are a lot of options, but non of these options are necessary for someone to watch a movie or play a game.

saladthieves4669d ago

The PS3 XMB is a fine interface and one thing I love about it is its speed of access. I can jump into menus and sub-menus pretty fast. The Xbox dashboard is a bit slower due to the small animations here and there.

The thing they have to work on is the IN GAME XMB. It is absolutely sluggish. Things like accessing/replying messages shouldn't be a hassle. The interface has far too many options that are not necessary. It could be regrouped and made much smaller to improve loading speed.

I would also love it if you could always exit from the menus/sub-menus, regardless of location, with one single push of a button. It takes way too many button presses and confirmation boxes to just exit a message reply.

Some simple features are also annoying. For example, if I'm reading someone's message (during a game) and I want to read the next message. Clicking the back button doesn't take you back to the messages list, it takes you back outside the inbox, right on the XMB and this can get annoying especially when you have to wait for every sequence to load.

As for the store, what if I wanted to immediately launch a game that was on the disc WITHOUT having to exit the store to go back to the XMB? Wouldn't that be useful?

MaxXAttaxX4668d ago

Are you serious?
The XMB is simple and organized.

I find it extremely difficult to believe that anyone honestly is confused.
Everything is easy to find if you've had your hands on a PS3 for more than a day.

gamingdroid4668d ago (Edited 4668d ago )

As I said, the basic design of XMB is good, but Sony fudged it up by cluttering it and adding awkward behavior.

I already gave you one example of why it was akward, but I could go on listing it (some are functional and others are UI related):

- once you login to the system, you have to login again into PSN Network
- if you aren't logged in, you don't see your friends at all! Like as if they don't exist. You have to know to log in again... some users might not realize you have to login to see your friends.
- If you have background downloaded items, you can't cancel them in the Network -> Download Management (at least not that I can find), not to mention Network isn't very descriptive of a download.
- PSN Store has like tiny little icons that are hard to read, and the navigation changes a little depending on the page.
- There is a dot to indicate a user is logged in, which isn't very obvious or noticeable. To logout, you have to select the same user.
- Want to shut down the system? The interface automatically selects finish background download before shutdown, instead of confirming shutdown.

I could go on, but there are mostly little things like that littered all over the place that hampers ease of use and is awkward.

Now if you use the system a lot, you won't notice it as you simply gotten used to, but put a novice user there and the glaring problems will show.

That said, I do think the XMB interface looks good and makes the PS3 look very luxurious and sophisticated.

dragonyght4668d ago (Edited 4668d ago )

@gamingdroid lol its sound like you are trolling m8

"once you login to the system, you have to login again into PSN Network
- if you aren't logged in, you don't see your friends at all! Like as if they don't exist. You have to know to log in again... some users might not realize you have to login to see your friends."

- when you turn on your PS3 it automatically login to PSN of your default user account. now if you switch to your other user account it will not automatically sign you in. so you have to do it manually which only take you 3-5 sec and im pretty sure every body knows that if you not connected online you will not see you friend list ¬_¬

"If you have background downloaded items, you can't cancel them in the Network -> Download Management (at least not that I can find), not to mention Network isn't very descriptive of a download."

- yes you can hit triangle you get to option to status(description of DL), pause and cancel

"PSN Store has like tiny little icons that are hard to read, and the navigation changes a little depending on the page."

-hit square to change the icon from small to xlarge (if you look at the bottom it tell you so)

"There is a dot to indicate a user is logged in, which isn't very obvious or noticeable. To logout, you have to select the same user."

- lol if its your system im pretty sure you would know your default account as for logout it will automatically logging you out if chose any other user (-_-)

"Want to shut down the system? The interface automatically selects finish background download before shutdown, instead of confirming shutdown."

- lol seriously you complaining about this ( ")...(" ) you what im not bother about this anymore

MaxXAttaxX4668d ago

Yes to everything you said.

Some people just looks for issues that do not exist.

gamingdroid4668d ago

If you understand UI, you would know it is the little things that ruins it for the user.

Why is that iPhone which is very similar to Android phones, are still considered a much user friendly platform? They both do the same things. It is in the attention to detail and the conditioning of the user to expect a certain result from certain actions.

It's pointless to talk to people that are oblivious to interfaces or don't want to admit the problems when it is pretty glaring.

MaxXAttaxX4667d ago (Edited 4667d ago )

We don't have to understand UI in a pro level to know that all of your previous points were just proven wrong.

- You turn on the system. Automatically signs you in to your default account.
- 'Triangle' is your default button for options in the XMB. Everyone knows this. You can cancel or pause any download this way.
- Hit 'square' button and you can change the PS Store icons to much larger sizes.
- You don't have to manually log out of your account to enter another one. It's automatic.
- I bet if the PS3 didn't ask you about finishing your download, you'd bitch about it too, LOL.

It's simple and organized, yet it's confusing to you?
Too many options? If it didn't give you enough options that be a cause for complaint too, I'm sure.

So like I said, every one of your points(complains) were totally proven wrong. You can word things any way you want. It doesn't make them any worse than what they are in reality.
What problem is there to admit??? Now it's a matter of us common gamers not understanding UI in a different way?
GTFO.

gamingdroid4667d ago

It sounds more like you want to trivialize it when it really is an issue from a users point. That's the thing, your very comment assumes users know what the standard user interface for PS3 is without informing them.

As I said, the very subtle differences, makes a huge difference in user experience.

Also, your information is incorrect. Depending on how your system is setup, you do have to login manually (mine does that out of the box).

Maybe you are just butthurt that I'm saying something negative about your favorite company? If it makes you feel better, I would be happy to criticize any of the other two competitors. ;)

MaxXAttaxX4667d ago (Edited 4667d ago )

The first time you sign in will obviously be manual. You could easily check the box to make it automatic. Or is that too hard?

You sound like you want the system to have done everything for you out of the box. Stop playing devil's advocate for idiots who need everything spoon-fed.

That fact that you didn't take your time with the system to know there're such things as a 'square' and 'triangle' buttons is your own stupidity. A 7 year-old who's spent more than a day with the system realizes this and will probably laugh at you for having such a hard time figuring out how to get around you're own system.

I'm baffled at how you were able to find the keys on your keyboard. Maybe it should have a lot less keys so you don't get confused and use a simpler T9 system so that words come up automatically for you LOL.

Besides, how am I butthurt?
All I'm saying is that all negative points you brought up were proven wrong.
It could be a lot more neat and prettier like other more popular UIs. But I fail to see any REAL problems.

ShinMaster4667d ago

PS3's XMB is pretty bare bones and simple.
And I still know where everything is because it's organized too.

It isn't hard. But if you're really having trouble getting around the XMB then you have no business using a PS3 or any computer for that matter.
All I thought to myself when reading your complaints was "Really? lol".

gamingdroid4667d ago (Edited 4667d ago )

Because I'm pointing out issues doesn't mean I personally have problems with the interface.

As I said numerous times, it is not about if YOU or anyone else you think don't have issues with it. Because a graphics designer can figure their way around Photoshop doesn't mean the general public can or should have to.

UI that are hiding fields/text, going against convention without explicit benefit and in some instances not specifying what buttons to press is the hallmark of bad implementation.

If you do any UI work at all, you would know that and if you don't, and do not stick your head in the sand, then you would realize those simple concept.

"You sound like you want the system to have done everything for you out of the box. Stop playing devil's advocate for idiots who need everything spoon-fed."

That is how things should be built, as simple as possible yet with lots of flexibility. That is the hallmark of good UI design.

Like it or not, that is the way it is!

"Maybe it should have a lot less keys so you don't get confused and use a simpler T9 system so that words come up automatically for you LOL."

mrmm? That is the way it should be, and how computers have evolved too. Predictive text is very useful and even PSN has it albeit implemented against the norm on the side.

MaxXAttaxX4667d ago (Edited 4667d ago )

If someone's honestly having trouble, then they need some help. The XMB is simple as it is and isn't an issue for the average gamer.
_____

[Edit]
@gamingdroid bellow:

The XMB is still quite simple. The PS3 is not a portable/mobile device like the iPhone. It's not meant to be "pick up and go".

Sony is already doing that with a new interface for the PSVita. And we'll more than likely see something like it for the next system(PS4).
Not everyone uses the PS3 with such a critical mind like you. Just play the damn games.

gamingdroid4667d ago

"If someone's honestly having trouble, then they need some help. The XMB is simple as it is and isn't an issue for the average gamer."

That is your entire argument this entire conversation, and honestly, it might seem like I'm picking on XMB, but it is the little things that make a huge difference to the users. Ease of use isn't measured by how comfortable you are with it, it is how fast somebody new can pick it up and go with it.

The same principles applies to game input choices.

gamingdroid4666d ago (Edited 4666d ago )

***The XMB is still quite simple.***

The XMB itself is an excellent design albeit not original, as it has existed in many forms on other systems, most notably Windows Media Center. It is what Sony did to the initial design that screwed it up.

***The PS3 is not a portable/mobile device like the iPhone. It's not meant to be "pick up and go".***

Any consumer device is intended to be pick up and go. That's at the core of consumer device, it is made for anyone to use with no training needed. It's not like it is a computer.

***Sony is already doing that with a new interface for the PSVita. And we'll more than likely see something like it for the next system(PS4).***

I hope so, but I don't think a new system is needed to revamp the interface. I think the developers just need a lot of usability testing, and clear guidelines with pre-defined expected behavior for developers to work on. I suspect the reason it is like it is, was because of the pressure to get PSN up and running to compete with Xbox Live. It is no trivial task to compete without someone that is 3-5 years ahead of you.

Sony is also not a software company so they don't have the sort of technical experience with usability. However, their hardware is unmatched which is their specialty.

Imagine a PS-Xbox hybrid console? I would imagine it would be pretty good, but one less competitor, probably not so good....

***Not everyone uses the PS3 with such a critical mind like you.***

That's fine, but if they are not critical it is even worse. The consumer will only see frustration at why the user cannot figure out this supposed very simple device. Ever handed the remote to your grandmother?

***Just play the damn games.***

Like wise to you! ;p

+ Show (14) more repliesLast reply 4666d ago
Rageanitus4668d ago

I prefer the XMB over 360 interface..... Its much more intuitive and you can fit expose alot more features with button pushes...

But I do admit the xbox interface allows advertising to be exposed easier..... which imo s not so good for just the gamer....

Sorry to say this but you know the designers of xbox interface were confused.... why you can access the same options from main navigation pane vs the "other" menu page with by pushing the xbox button.. Why did they do that I dont know.

saladthieves4668d ago

Because the "other" menu houses options that are NOT available on the dashboard. Things like turning off the Xbox 360 can only be found on this "other" menu that floats above the dashboard when you push the guide button.

They also did this so that this menu would always be available and immediately accessible regardless of what program you are running. They were right because it clearly works. You can launch a game that is in the drive, access the market place and other stuff without the need of going to the dashboard.

4668d ago
subtenko4668d ago

More community features. The rate option is nice, a comment feature would be cool B-)oh and video reviews, and more previews of the game/ game contents.

+ Show (3) more repliesLast reply 4666d ago
Nate-Dog4669d ago

Just fix the darn in-game XMB and stop it from loading up every single column even though only about 2 can be used while in a game. That's the only thing that annoys me about the PS3 and it's not like it's a massive thing to fix.

Why o why4669d ago

true, streamlining would help.

NewMonday4669d ago

only thing that works in the in-game XMB is the friends column

r214669d ago

post your idea on ps blog share thingamajig

Rage_S904669d ago

This idea has been there for ages...

Tr3y_4_Li434669d ago

PS Store is ok design. Better change XMB design. -_-

Kee4669d ago

I just wish they'd make the in-game xmb load faster. Trying to read a message from a friend can sometimes take about a minute.

Then i find out that the message just says "OK" and then I'm really pissed, but I digress.

And yes, I agree the PS store is fine, I'd just like a revamp of the xmb in ways that make sense or even let us customise the order of the xmb menus ourselves, that'd be neat.

Graphics4669d ago

Yea I would like the xmb to at least look fun when its turned on. Thing is so boring. Cheap graphics cheap everything. I have to keep constantly changing themes just to make it look different because the XMB is really boring to look at.

MASTER_RAIDEN4668d ago

completely agree. i hate to seem like a sucker for the small stuff, but the biggest problem i have with the ps3 is the fact that the UI is incredibly boring and limited. even the smallest animations on there are kind of ugly. the entire UI is gray.. any text that pops up on screen just looks so cheap and awkward. like when you first paid 300 bucks for a brand new xbox you were greeted with a UI that was fun and had a lot of care put into it.the xmb on the other hand is so dry and basic that if i bought my first ps3 nowadays,id be pretty shocked that such an expensive machine was so extraordinary in terms of the love and care they put into the UI.

nickjkl4668d ago

ill just be over here with my custom themes that i can make

aaronisbla4668d ago

Wasn't aware that the XMB was suppose to 'look fun' what ever the hell that means. if it does its job, why the hell would it matter? fix the sluggish in game xmb and be done with it.

quiddd4669d ago

Is it discouraging that people who find it "far too text heavy" are in other words saying "I don't want to read."?

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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Community11d ago
ChasterMies12d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

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DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91311d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit11d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

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Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6911d ago (Edited 11d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit11d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit11d ago (Edited 11d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

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Community17d ago
blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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