Wired: The most charitable thing we could say right now about the lineup of games for Nintendo’s Wii console is that it is 'not quite' a barren wasteland.
There’s the epic adventure The Legend of Zelda: Skyward Sword. The Wii debut of the addictive, original music game Rhythm Heaven. And another Kirby game. All these are coming at some indeterminate point in the future.
And that’s about it, at least for those of us who are fans of deep, challenging experiences, or the sort of things we used to call “videogames.”
That’s in America. In Japan, where Wii has not been as explosively popular, it’s a different story. Nintendo continues to make grand overtures to the hard-core gaming fans in its home country. Most notably, over the past year it has released two role-playing games called Xenoblade and The Last Story, created by some of Japan’s most famous RPG designers. The games are exactly the sort of thing that Nintendo’s system lacks stateside: full-scale adventures with solid gameplay, high-quality graphics and music, interesting stories.
So it came as something of a shock when Nintendo did not take the opportunity at E3 to announce U.S. releases for these two games. Over the years, Nintendo of America has often declined to release many of its more hard-core Japanese games, but these two titles seem to have been the straw that broke the camel’s back for many fans.