2010’s Mass Effect 2 improved upon its predecessor.... It did this by removing many of the original game’s deeper RPG elements, like the ability to customize weapons and armor, making for a more streamlined, accessible experience.
But for Mass Effect 3, Canadian developer BioWare is bringing back some of the complexity.
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
Wealth of Geeks explores some of the best gaming romances that have stolen our hearts over the years.
"One of the big things that we’re trying to do is give players more choices"
Great so anytime you want to add the option for other classes that aren't soldiers to use the crappy but effective charged guns with unlimited ammo from the first ME then that would be super...you know since it wouldn't be that hard to include them. If you look on the Bioware forums you can see everyone is pretty much spilt on it so having both would please both sides, and make it less like any other third person shooter.
"Some fans have expressed concerns about Mass Effect 3 feeling too much like a shooter — or too much like an RPG, depending on which type of gamer you ask"
Who thinks ME3 looks too much like an RPG ....
From what we've saw. I'd say it looks too much like a shooter, then an RPG.
Then its really good that they realized their mistake. Hope they can prove it by making ME3 great.
And ofcourse alongside with it, they should concern more about their mistake on Dragon Age franchise.
Thing that interests me about these Devs is they always talk about "listening to the fans" and I for one would like to know just who these particular fans are because 8/10 when a dev says that they havent seemed to listen to anybody at all...let alone the "fans"
Learned from mistakes you say?...lol So adding things that dont REALLY enhance gameplay, but CREATE more "Social division and tension like the HOMO/LESBO Relationship option?, quite the contrary, and When did the CORE ME fans ask for something they HATE in Casual-itist Kinect??, ???....No, what Bioware/EA has learned, is how to incorporate Socially charged, political/Secular IDEAS, that they would love for me to Passively ACCEPT, ..but the JOKE is on you, cause i wont COMPROMISE PRINCIPAL to play a "Videogame". Ive never been fond of EA, and sense you've merged with them, Your "videogames" have become less about the Hardcore FANS, and MORE ABOUT $$$ and Bowing to your Corporate Socially Corrupt pays Masters. No matter what you say: Streamlining is watering down the game, simple. More like a "Cliche Hollywood Movie", were most parts of the movie are just different Rehashes from different movies, and called new and fresh. I don't need to see how the ending of "just another", SCI-FI game ends....Not for Principle, which is Infinitely more superior and important in every way imaginable. P.S-adding Homo/lesbo relationship option is appeasing Political Correctness, and adding KINECT is bowing down to Corporate Pressure. If you were still INDEPENDANT Bioware, I highly Doubt KINECT would be in ME3, Nuff said. and Ive moved on from this series , NO SOUP FOR YOU EA/BIOWARE !!
@manimal - essentially spot on. The Hollywood analogy is so true. Bubble vote added for telling the truth plain & simple.