Technical issues and traditional subscription fees are making it "tough" to bring MMOs to console, according to the lead designer of Guild Wars 2.
Speaking to VideoGamer.com in Hamburg, Eric Flannum addressed the difficulty of bringing the genre to the Xbox and PS3, stating: "It's tough because the business model on consoles is difficult, and [because of] memory issues - MMOs tend to be huge and consoles tend to not have that much room. And so there's a lot of technical problems basically. But I think someone will come and overcome those things."
Game Rant gets a first look at the upcoming official Guild Wars 2 cookbook, along with a preview of the exclusive Butterknife spear skin.
ArenaNet writes: "Let's finish up the year with festive cheer and frivolity!"
The new Guild Wars 2 expansion, Janthir Wilds, marks the fifth chapter of the classic MMORPG's ongoing story, and it finally adds housing.
so is he trying to ay that guildwars isnt coming to consoles?
btw there are already a few mmos running around on consoles, someone has already overcome these things
I think it is safe to say Guild Wars 2 will not be coming to console which is a shame as I would have got it day one.... but I also think it is safe to say that next gen there will be a bunch of MMO's on console to choose from.... so Guild Wars 3 perhaps... or a late arrival Guild Wars 2!
Off topic:
Guildwars 2 will absolutely consume my life. And I couldnt be happier.
They just have to be designed differently. I agree it's certainly difficult if not entirely impossible to put your average MMO on a console without some major reworking of how things are streamed. But if you want to create an MMO for console, there are many ways to do it and many remain shamefully untapped.
Yes they do, just add mouse and keyboard support... Simple.