GameXplain: "Moral conflict has quickly become one of gaming's most used staples. Will you be a paragon of virtue, saving old ladies and anyone who needs help? Or will you be an evil bastard, ready to kick puppies and wreak havoc wherever you go? It's a fun system, allowing gamers to do whatever comes natural or go against type to see the possibilities. The problem is, these moral conflicts always work in the extremes. You are either the second coming of Jesus or the devil reborn in human flesh. The original inFamous certainly treated the morality system this way, except for one choice that was truly devious, but the developers at Sucker Punch have seemingly gone out of their way to blur the lines between good and evil in inFamous 2, if only a little. The question is, is the rest of the game good enough to support it?"