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Codies: PS3, 360 reaching technical peak

Bodycount and F1 2011 devs agree they're starting to hit systems' limits

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Army_of_Darkness3082d ago (Edited 3082d ago )

There is a trend here people. Santa monica, naughty dog and guerilla games all good developers.... Working with what they have and doing great things with it, while other dev. Complain about having hardware limitations that they can't even reach with their games to begin with!?!? Lol! Excuses, Excuses...

I know i mentioned all first party but hey! They are the ones that complained about hardware limitations remember;-)

xtreampro_REVENGE!3082d ago

ND, SM and GG would never come out in the open and say these things but their games say it loud and clear. The difference between KZ2 & 3 isn't even noticeable and same can be said for UC3.

I wouldn't be surprised if GOW4 ends up looking slightly better than GOW3.

nickjkl3082d ago

you coudlnt see the difference between killzone 2 and killzone 3

are you sure you didnt just play killzone 2 twice

nycrekid3082d ago (Edited 3082d ago )

yeah sure cept um Killzone 3 is in 3d! Idiots abound on this site.

Ontopic: This developer hardly has released anything worthy of their comments. When they match some of the games available now then maybe they can talk, otherwise it is just an excuse for their games looking like shit.

nopunctuation3082d ago (Edited 3082d ago )

PS3 has a lot of untapped potential but most devs will not develop for a dual layer blu ray disc or higher because of the high costs of cramming 50-100gb of data on a disc. GOW3 made good use of blu ray and I think Kilzone used it too. MGS4 was the first but it just crammed a bunch of high def cinematics on it. Even then, no ps3 dev was able to even fill the dual layer bl ray, much less go any higher. Its a waste of potential really. I can only hope that dev costs drop so we can see blu ray truly show its potential in the future.

EDIT:Seriously phantoms? Do I have to link everything for you people.
http://gizmodo.com/5595440/...

kaozgamer3082d ago (Edited 3082d ago )

developers can still optimize the hell outta the game engine

BrianC62343082d ago

If they ake their games for both consoles I doubt they're even pushing the PS3 to 50%. Start making your games look as good as Sony's games. I just don't see this from third party developers. They can do a lot better. No more we have to make them look the same. Push the hardware.

RBdrift3082d ago

I'm not a fanboy and I wont name " hardware names" but hasn't one console hit its peak about a couple years ago and the other keeps improving?

Hicken3082d ago

What I'd like is for PC gamers to weigh in on the debate without automatically spouting out, "PC has better graphics and is more powerful, so there."

Will they? I dunno...

Thrillhouse3082d ago (Edited 3082d ago )

I think that the consoles have generally reached their limits, but devs will always be able to optimise and squeeze out that extra tiny bit of power.

I don't think we'll be seeing a huge leap from UC3 graphics on PS3. Naughty Dog can improve how things are rendered, but there will always be hardware limitations involved.

andibandit3082d ago

This is totalt BS, most developers only use 1-2 of the PS3's SPU, nice article , try again.

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