GR - "What makes a game's visuals truly great isn't just the graphics, it's the game's aesthetics – the artwork that gives a game its appearance and identity. How a game makes us feel when we look at it is more important than what resolution it runs at. Graphics come and go. What's hot today is cold three years from now. Aesthetics are timeless – they're the creative engine that drive how a game feels. "
Shadow of the Colossus, the colossi were wonderfully designed o_0. Talk about scale...100 feet. The last guy was like 200 feet atleast.
Oh hell yes, I love WOW.
Aesthetics over graphics any day
World of Warcraft does this great. I fell safe in Elwynn Forest but as soon as i get to the Burning Steppes... Bricks are shat.
I agree with this whole list except i've never played FF7 so my opinion on that would be invalid. Honorable mentions would be Wind Waker, Demon's Souls, Mario Galaxy, and oddly the original Halo