Games that need sequels: Skies of Arcadia

SEGAbits: "For Episode 23, I thought I’d go back to in-house SEGA: a fan favorite, and one of the many greats to come from the Dreamcast era. Of course, you can see from the picture that I’ve picked Skies of Arcadia. As an RPG it was, in many ways, as traditional as they get. It had turn-based combat, it had a lack of voice overs, it had chirpy characters, and it had a bright and colorful world much more reminiscent of Japanese RPGs out of the old days than the much darker turn they took with the likes of Final Fantasy VI and VII. That said, Skies of Arcadia also took place in a world in the sky, a truly incredible setting which remains one of the most impressive worlds created for a Japanese RPG that I’ve ever experienced."

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