David Bierton writes:
"Across all formats, there's no doubt that the PC version is the most polished of the three, regardless of whether or not you have access to the exclusive NVIDIA PhysX features. In terms of the consoles, while both versions do come recommended, the final nod goes to the 360. MLAA may well give an image quality boost to the PS3 version, but owing to the nature of the art itself, the lack of edge-smoothing on the 360 game isn't that much of an issue. Similarly, while welcome, the Xbox's plus points - texture and effects improvements - aren't significant enough to weigh into any purchasing decision. However, performance is the key difference here, and that's where the Xbox 360 provides an advantage that translates into a tangibly more consistent gameplay experience. "
Of course Sunset Overdrive gets a nod. It's Insomniac!
I personally think there's better on gamepass then what was listed. State of decay imo is better then anything listed. Recore seemed alright for what I played on there also.
Odd that he specified 'Game Pass Ultimate' instead of just 'Game Pass' just so he could include a relatively weak choice comparably in 'Alice: Madness Returns' which is available with EA Play. SoD was a far better overlooked game to have listed.
From Games Radar: "Alice: Madness Returns has been removed from Steam just months after fans fought to get the creepy horror back onto Valve's PC platform.
The sequel was removed from sale back in 2016 following a DRM problem, an issue that kept the game off Steam for a full five years. It was finally reinstated in February 2022, only for fans to notice that, once again, it had been mysteriously pulled again earlier this month.
The game's Steam page says "at the request of the publisher, Alice: Madness Returns is no longer available for sale on Steam", but that's a standard disclaimer that doesn't really tell us very much. "
"the final nod goes to the 360. MLAA may well give an image quality boost to the PS3 version, but owing to the nature of the art itself, the lack of edge-smoothing on the 360 game isn't that much of an issue."
Does that even make sense? Shaman, when performance goes the way of the PS3 it never gets "the nod" PS3 games seem to need both Performance and looks. Which I find strange.
I guarantee history will give this game the same reputation as the first one, an overlooked gem.
The 360 is overall better but there is to much bloom.
I'm just happy multiplats are using MLAA now.
Yeah the 360 performs slightly better over all. Also, I noticed in some of the videos there is grass on the ground with color on the 360 version and not on the PS3. That has happened in a couple games now, wonder why?